This is the complete list of members for ArmatureDataManager, including all inherited members.
_autoReleaseCount | Object | protected |
_ID | Object | |
_luaID | Object | |
_reference | Object | protected |
acceptVisitor(DataVisitor &visitor) | Object | virtual |
addAnimationData(const std::string &id, AnimationData *animationData, const std::string &configFilePath="") | ArmatureDataManager | |
addArmatureData(const std::string &id, ArmatureData *armatureData, const std::string &configFilePath="") | ArmatureDataManager | |
addArmatureFileInfo(const std::string &configFilePath) | ArmatureDataManager | |
addArmatureFileInfo(const std::string &imagePath, const std::string &plistPath, const std::string &configFilePath) | ArmatureDataManager | |
addArmatureFileInfoAsync(const std::string &configFilePath, cocos2d::Object *target, cocos2d::SEL_SCHEDULE selector) | ArmatureDataManager | |
addArmatureFileInfoAsync(const std::string &imagePath, const std::string &plistPath, const std::string &configFilePath, cocos2d::Object *target, cocos2d::SEL_SCHEDULE selector) | ArmatureDataManager | |
addRelativeData(const std::string &configFilePath) | ArmatureDataManager | protected |
addSpriteFrameFromFile(const std::string &plistPath, const std::string &imagePath, const std::string &configFilePath="") | ArmatureDataManager | |
addTextureData(const std::string &id, TextureData *textureData, const std::string &configFilePath="") | ArmatureDataManager | |
autorelease() | Object | |
destroyInstance() | ArmatureDataManager | static |
getAnimationData(const std::string &id) | ArmatureDataManager | |
getAnimationDatas() const | ArmatureDataManager | |
getArmatureData(const std::string &id) | ArmatureDataManager | |
getArmatureDatas() const | ArmatureDataManager | |
getInstance() | ArmatureDataManager | static |
getRelativeData(const std::string &configFilePath) | ArmatureDataManager | protected |
getTextureData(const std::string &id) | ArmatureDataManager | |
getTextureDatas() const | ArmatureDataManager | |
init() | ArmatureDataManager | virtual |
isAutoLoadSpriteFile() | ArmatureDataManager | |
isEqual(const Object *object) | Object | virtual |
isSingleReference() const | Object | |
Object() | Object | |
purge() | ArmatureDataManager | inlinestatic |
release() | Object | inline |
removeAnimationData(const std::string &id) | ArmatureDataManager | |
removeArmatureData(const std::string &id) | ArmatureDataManager | |
removeArmatureFileInfo(const std::string &configFilePath) | ArmatureDataManager | virtual |
removeTextureData(const std::string &id) | ArmatureDataManager | |
retain() | Object | inline |
retainCount() const | Object | |
sharedArmatureDataManager() | ArmatureDataManager | inlinestatic |
update(float dt) | Object | inlinevirtual |
~Object() | Object | virtual |