#include <CCSSceneReader.h>
cocos2d::Node*
createNodeWithSceneFile |
( |
const char * |
pszFileName) | |
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| var createNodeWithSceneFile |
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var |
pszFileName) | |
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| local createNodeWithSceneFile |
( |
local |
pszFileName) | |
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| void purgeSceneReader |
( |
) | |
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| local destroySceneReader |
( |
) | |
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static const char*
sceneReaderVersion |
( |
) | |
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|
static |
| var sceneReaderVersion |
( |
) | |
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|
static |
| local sceneReaderVersion |
( |
) | |
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static |
The documentation for this class was generated from the following file:
- /Users/cocos2d/MyWork/cocos2d-x-develop/cocos/editor-support/cocostudio/CCSSceneReader.h