cocos2d-x  3.0alpha1
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Skin.h File Reference
#include <spine/Attachment.h>

Classes

struct  Skin
 

Namespaces

 spine
 

Constant Groups

 spine
 

Functions

Skin *  (const char *name)
void  (Skin *self)
void  (Skin *self, int slotIndex, const char *name, Attachment *attachment)
var  ( var self, var slotIndex, var name, var attachment)
local  ( local self, local slotIndex, local name, local attachment)
Attachment *  (const Skin *self, int slotIndex, const char *name)
const char *  (const Skin *self, int slotIndex, int attachmentIndex)
var  ( var self, var slotIndex, var attachmentIndex)
local  ( local self, local slotIndex, local attachmentIndex)
void  (const Skin *self, struct Skeleton *skeleton, const Skin *oldSkin)
 Attach each attachment in this skin if the corresponding attachment in oldSkin is currently attached. More...