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| | CCBReader (NodeLoaderLibrary *pNodeLoaderLibrary, CCBMemberVariableAssigner *pCCBMemberVariableAssigner=NULL, CCBSelectorResolver *pCCBSelectorResolver=NULL, NodeLoaderListener *pNodeLoaderListener=NULL) |
| | CCBReader (CCBReader *ccbReader) |
| virtual | ~CCBReader () |
| | CCBReader () |
| void | setCCBRootPath (const char *ccbRootPath) |
| const std::string & | getCCBRootPath () const |
| var | getCCBRootPath () |
| local | getCCBRootPath () |
| cocos2d::Node * | readNodeGraphFromFile (const char *pCCBFileName) |
| local | readNodeGraphFromFile ( local pCCBFileName) |
| cocos2d::Node * | readNodeGraphFromFile (const char *pCCBFileName, cocos2d::Object *pOwner) |
| local | readNodeGraphFromFile ( local pCCBFileName, local pOwner) |
| cocos2d::Node * | readNodeGraphFromFile (const char *pCCBFileName, cocos2d::Object *pOwner, const cocos2d::Size &parentSize) |
| local | readNodeGraphFromFile ( local pCCBFileName, local pOwner, local parentSize) |
| cocos2d::Node * | readNodeGraphFromData (cocos2d::Data *pData, cocos2d::Object *pOwner, const cocos2d::Size &parentSize) |
| cocos2d::Scene * | createSceneWithNodeGraphFromFile (const char *pCCBFileName) |
| cocos2d::Scene * | createSceneWithNodeGraphFromFile (const char *pCCBFileName, cocos2d::Object *pOwner) |
| cocos2d::Scene * | createSceneWithNodeGraphFromFile (const char *pCCBFileName, cocos2d::Object *pOwner, const cocos2d::Size &parentSize) |
| CCBMemberVariableAssigner * | getCCBMemberVariableAssigner () |
| CCBSelectorResolver * | getCCBSelectorResolver () |
| CCBAnimationManager * | getAnimationManager () |
| var | getActionManager () |
| local | getActionManager () |
| void | setAnimationManager (CCBAnimationManager *pAnimationManager) |
| std::set< std::string > * | getAnimatedProperties () |
| | Used in NodeLoader::parseProperties() More...
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| |
| std::set< std::string > & | getLoadedSpriteSheet () |
| cocos2d::Object * | getOwner () |
| int | readInt (bool pSigned) |
| unsigned char | readByte () |
| bool | readBool () |
| std::string | readUTF8 () |
| local | readUTF8 () |
| float | readFloat () |
| std::string | readCachedString () |
| bool | isJSControlled () |
| bool | readCallbackKeyframesForSeq (CCBSequence *seq) |
| bool | readSoundKeyframesForSeq (CCBSequence *seq) |
| cocos2d::Array * | getOwnerCallbackNames () |
| cocos2d::Array * | getOwnerCallbackNodes () |
| cocos2d::Array * | getOwnerCallbackControlEvents () |
| cocos2d::Array * | getOwnerOutletNames () |
| cocos2d::Array * | getOwnerOutletNodes () |
| cocos2d::Array * | getNodesWithAnimationManagers () |
| cocos2d::Array * | getAnimationManagersForNodes () |
| cocos2d::Dictionary * | getAnimationManagers () |
| void | setAnimationManagers (cocos2d::Dictionary *x) |
| void | addOwnerCallbackName (const std::string &name) |
| void | addOwnerCallbackNode (cocos2d::Node *node) |
| void | addOwnerCallbackControlEvents (cocos2d::extension::Control::EventType type) |
| void | addDocumentCallbackName (const std::string &name) |
| void | addDocumentCallbackNode (cocos2d::Node *node) |
| void | addDocumentCallbackControlEvents (cocos2d::extension::Control::EventType eventType) |
| cocos2d::Node * | readFileWithCleanUp (bool bCleanUp, cocos2d::Dictionary *am) |
| void | addOwnerOutletName (std::string name) |
| void | addOwnerOutletNode (cocos2d::Node *node) |
| | Object () |
| | Constructor. More...
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| |
| virtual | ~Object () |
| void | release () |
| | Release the ownership immediately. More...
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| |
| void | retain () |
| | Retains the ownership. More...
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| |
| Object * | autorelease () |
| | Release the ownership sometime soon automatically. More...
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| |
| bool | isSingleReference () const |
| | Returns a boolean value that indicates whether there is only one reference to the object. More...
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| |
| unsigned int | retainCount () const |
| | Returns the object's current reference count. More...
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| |
| virtual bool | isEqual (const Object *object) |
| | Returns a boolean value that indicates whether this object and a given object are equal. More...
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| |
| virtual void | acceptVisitor (DataVisitor &visitor) |
| virtual void | update (float dt) |
Parse CCBI file which is generated by CocosBuilder.