#include "tolua++.h"
#include "CCObject.h"
#include "ccMacros.h"
#include "CCActionInstant.h"
#include <vector>
#include <map>
Classes | |
class | ScheduleHandlerDelegate |
class | LuaCallFunc |
class | ScriptHandlerMgr |
Namespaces | |
cocos2d | |
Add deprecated global functions and variables here. | |
Constant Groups | |
cocos2d | |
Add deprecated global functions and variables here. | |
Typedefs | |
typedef std::vector < ScheduleHandlerDelegate * > | VecShedule |
typedef std::map < cocos2d::Node *, VecShedule > | MapNodeSchedules |
Functions | |
TOLUA_API int | (lua_State *tolua_S) |
var | ( var tolua_S) |
local | ( local tolua_S) |
TOLUA_API int | (lua_State *tolua_S) |
TOLUA_API int | (lua_State *tolua_S) |
TOLUA_API int | (lua_State *tolua_S) |
TOLUA_API int | (lua_State *tolua_S) |
TOLUA_API int tolua_Cocos2d_WebSocket_registerScriptHandler00 |
( | lua_State * | tolua_S) |
var tolua_Cocos2d_WebSocket_registerScriptHandler00 |
( | var | tolua_S) |
local tolua_Cocos2d_WebSocket_registerScriptHandler00 |
( | local | tolua_S) |
TOLUA_API int tolua_Cocos2d_WebSocket_unregisterScriptHandler00 |
( | lua_State * | tolua_S) |
var tolua_Cocos2d_WebSocket_unregisterScriptHandler00 |
( | var | tolua_S) |
local tolua_Cocos2d_WebSocket_unregisterScriptHandler00 |
( | local | tolua_S) |
TOLUA_API int tolua_Cocos2d_GLNode_registerScriptDrawHandler00 |
( | lua_State * | tolua_S) |
var tolua_Cocos2d_GLNode_registerScriptDrawHandler00 |
( | var | tolua_S) |
local tolua_Cocos2d_GLNode_registerScriptDrawHandler00 |
( | local | tolua_S) |
TOLUA_API int tolua_Cocos2d_GLNode_unregisterScriptDrawHandler00 |
( | lua_State * | tolua_S) |
var tolua_Cocos2d_GLNode_unregisterScriptDrawHandler00 |
( | var | tolua_S) |
local tolua_Cocos2d_GLNode_unregisterScriptDrawHandler00 |
( | local | tolua_S) |
TOLUA_API int tolua_script_handler_mgr_open |
( | lua_State * | tolua_S) |
var tolua_script_handler_mgr_open | ( | var | tolua_S) |
local tolua_script_handler_mgr_open | ( | local | tolua_S) |