cocos2d-x  3.0alpha1
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EventAcceleration Class Reference

#include <CCEventAcceleration.h>

Inheritance diagram for EventAcceleration:
Event

Public Member Functions

 EventAcceleration (Acceleration acc)
- Public Member Functions inherited from Event
virtual ~Event ()
 Destructor. More...
 
var ~Event ()
 Destructor. More...
 
local ~Event ()
 Destructor. More...
 
Type getType () const
 Gets the event type. More...
 
var getType ()
 Gets the event type. More...
 
local getType ()
 Gets the event type. More...
 
void stopPropagation ()
 Stops propagation for current event. More...
 
var stopPropagation ()
 Stops propagation for current event. More...
 
local stopPropagation ()
 Stops propagation for current event. More...
 
bool isStopped () const
 Checks whether the event has been stopped. More...
 
var isStopped ()
 Checks whether the event has been stopped. More...
 
local isStopped ()
 Checks whether the event has been stopped. More...
 
NodegetCurrentTarget ()
 Gets current target of the event. More...
 

Friends

class EventListenerAcceleration

Additional Inherited Members

- Public Types inherited from Event
enum  Type {
  TOUCH, KEYBOARD, ACCELERATION, MOUSE,
  CUSTOM
}
 
- Protected Member Functions inherited from Event
 Event (Type type)
 Constructor. More...
 
void setCurrentTarget (Node *target)
 Sets current target. More...
 
- Protected Attributes inherited from Event
Type _type
 Event type. More...
 
bool _isStopped
 whether the event has been stopped. More...
 
var _isStopped
 whether the event has been stopped. More...
 
local _isStopped
 whether the event has been stopped. More...
 
Node_currentTarget
 Current target. More...
 
var _currentTarget
 Current target. More...
 
local _currentTarget
 Current target. More...
 

Constructor & Destructor Documentation

var EventAcceleration ( var  acc)
local EventAcceleration ( local  acc)

Friends And Related Function Documentation

friend class
EventListenerAcceleration
friend

The documentation for this class was generated from the following file: