This is the complete list of members for CCRipple3D, including all inherited members.
acceptVisitor(CCDataVisitor &visitor) | CCObject | virtual |
autorelease(void) | CCObject | |
CCAction(void) | CCAction | |
CCFiniteTimeAction() | CCFiniteTimeAction | inline |
CCObject(void) | CCObject | |
copy(void) | CCObject | |
copyWithZone(CCZone *pZone) | CCRipple3D | virtual |
create(float duration, const CCSize &gridSize, const CCPoint &position, float radius, unsigned int waves, float amplitude) | CCRipple3D | static |
cocos2d::CCGrid3DAction::create(float duration, const CCSize &gridSize) | CCGrid3DAction | static |
cocos2d::CCActionInterval::create(float d) | CCActionInterval | static |
cocos2d::CCFiniteTimeAction::create() | CCAction | static |
description() | CCAction | |
getAmplitude(void) | CCRipple3D | inline |
getAmplitudeRate(void) | CCRipple3D | inline |
getDuration(void) | CCFiniteTimeAction | inline |
getElapsed(void) | CCActionInterval | inline |
getGrid(void) | CCGrid3DAction | virtual |
getOriginalTarget(void) | CCAction | inline |
getPosition(void) | CCRipple3D | inline |
getTag(void) | CCAction | inline |
getTarget(void) | CCAction | inline |
initWithDuration(float duration, const CCSize &gridSize, const CCPoint &position, float radius, unsigned int waves, float amplitude) | CCRipple3D | |
cocos2d::CCGrid3DAction::initWithDuration(float duration, const CCSize &gridSize) | CCGridAction | virtual |
cocos2d::CCActionInterval::initWithDuration(float d) | CCActionInterval | |
isDone(void) | CCActionInterval | virtual |
isEqual(const CCObject *pObject) | CCObject | virtual |
isSingleReference(void) const | CCObject | |
m_bFirstTick | CCActionInterval | protected |
m_elapsed | CCActionInterval | protected |
m_fAmplitude | CCRipple3D | protected |
m_fAmplitudeRate | CCRipple3D | protected |
m_fDuration | CCFiniteTimeAction | protected |
m_fRadius | CCRipple3D | protected |
m_nLuaID | CCObject | |
m_nTag | CCAction | protected |
m_nWaves | CCRipple3D | protected |
m_pOriginalTarget | CCAction | protected |
m_position | CCRipple3D | protected |
m_pTarget | CCAction | protected |
m_sGridSize | CCGridAction | protected |
m_uAutoReleaseCount | CCObject | protected |
m_uID | CCObject | |
m_uReference | CCObject | protected |
originalVertex(const CCPoint &position) | CCGrid3DAction | |
release(void) | CCObject | |
retain(void) | CCObject | |
retainCount(void) const | CCObject | |
reverse(void) | CCGridAction | virtual |
setAmplitude(float fAmplitude) | CCRipple3D | inline |
setAmplitudeRate(float fAmplitudeRate) | CCRipple3D | inline |
setDuration(float duration) | CCFiniteTimeAction | inline |
setOriginalTarget(CCNode *pOriginalTarget) | CCAction | inline |
setPosition(const CCPoint &position) | CCRipple3D | |
setTag(int nTag) | CCAction | inline |
setTarget(CCNode *pTarget) | CCAction | inline |
setVertex(const CCPoint &position, const ccVertex3F &vertex) | CCGrid3DAction | |
startWithTarget(CCNode *pTarget) | CCGridAction | virtual |
step(float dt) | CCActionInterval | virtual |
stop(void) | CCAction | virtual |
update(float time) | CCRipple3D | virtual |
vertex(const CCPoint &position) | CCGrid3DAction | |
~CCAction(void) | CCAction | virtual |
~CCFiniteTimeAction() | CCFiniteTimeAction | inlinevirtual |
~CCObject(void) | CCObject | virtual |