cocos2d-x  2.2
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
CCShuffleTiles Member List

This is the complete list of members for CCShuffleTiles, including all inherited members.

acceptVisitor(CCDataVisitor &visitor)CCObjectvirtual
autorelease(void)CCObject
CCAction(void)CCAction
CCFiniteTimeAction()CCFiniteTimeActioninline
CCObject(void)CCObject
copy(void)CCObject
copyWithZone(CCZone *pZone)CCShuffleTilesvirtual
create(float duration, const CCSize &gridSize, unsigned int seed)CCShuffleTilesstatic
cocos2d::CCTiledGrid3DAction::create(float duration, const CCSize &gridSize)CCTiledGrid3DActionstatic
cocos2d::CCActionInterval::create(float d)CCActionIntervalstatic
cocos2d::CCFiniteTimeAction::create()CCActionstatic
description()CCAction
getAmplitudeRate(void)CCActionInterval
getDelta(const CCSize &pos)CCShuffleTiles
getDuration(void)CCFiniteTimeActioninline
getElapsed(void)CCActionIntervalinline
getGrid(void)CCTiledGrid3DActionvirtual
getOriginalTarget(void)CCActioninline
getTag(void)CCActioninline
getTarget(void)CCActioninline
initWithDuration(float duration, const CCSize &gridSize, unsigned int seed)CCShuffleTilesvirtual
cocos2d::CCTiledGrid3DAction::initWithDuration(float duration, const CCSize &gridSize)CCGridActionvirtual
cocos2d::CCActionInterval::initWithDuration(float d)CCActionInterval
isDone(void)CCActionIntervalvirtual
isEqual(const CCObject *pObject)CCObjectvirtual
isSingleReference(void) const CCObject
m_bFirstTickCCActionIntervalprotected
m_elapsedCCActionIntervalprotected
m_fDurationCCFiniteTimeActionprotected
m_nLuaIDCCObject
m_nSeedCCShuffleTilesprotected
m_nTagCCActionprotected
m_nTilesCountCCShuffleTilesprotected
m_pOriginalTargetCCActionprotected
m_pTargetCCActionprotected
m_pTilesCCShuffleTilesprotected
m_pTilesOrderCCShuffleTilesprotected
m_sGridSizeCCGridActionprotected
m_uAutoReleaseCountCCObjectprotected
m_uIDCCObject
m_uReferenceCCObjectprotected
originalTile(const CCPoint &position)CCTiledGrid3DAction
placeTile(const CCPoint &pos, Tile *t)CCShuffleTiles
release(void)CCObject
retain(void)CCObject
retainCount(void) const CCObject
reverse(void)CCGridActionvirtual
setAmplitudeRate(float amp)CCActionInterval
setDuration(float duration)CCFiniteTimeActioninline
setOriginalTarget(CCNode *pOriginalTarget)CCActioninline
setTag(int nTag)CCActioninline
setTarget(CCNode *pTarget)CCActioninline
setTile(const CCPoint &position, const ccQuad3 &coords)CCTiledGrid3DAction
shuffle(unsigned int *pArray, unsigned int nLen)CCShuffleTiles
startWithTarget(CCNode *pTarget)CCShuffleTilesvirtual
step(float dt)CCActionIntervalvirtual
stop(void)CCActionvirtual
tile(const CCPoint &position)CCTiledGrid3DAction
update(float time)CCShuffleTilesvirtual
~CCAction(void)CCActionvirtual
~CCFiniteTimeAction()CCFiniteTimeActioninlinevirtual
~CCObject(void)CCObjectvirtual
~CCShuffleTiles(void)CCShuffleTiles