#include "cocos2d.h"#include "cocos-ext.h"#include "ExtensionMacros.h"#include "../Json/CocoLoader.h"Classes | |
| class | SceneReader |
Namespaces | |
| cocos2d | |
| cocos2d::extension | |
Macros | |
| #define | callfuncOD_selector(_SELECTOR) (SEL_CallFuncOD)(&_SELECTOR) |
Typedefs | |
| typedef void(CCObject::* | SEL_CallFuncOD )(CCObject *, void *) |
Enumerations | |
| enum | AttachComponentType { ATTACH_EMPTY_NODE, ATTACH_RENDER_NODE, DEFAULT = ATTACH_EMPTY_NODE } |
| #define callfuncOD_selector | ( | _SELECTOR | ) | (SEL_CallFuncOD)(&_SELECTOR) |