#include "cocoa/CCObject.h"
#include "cocoa/CCDictionary.h"
#include "textures/CCTexture2D.h"
#include <string>
Classes | |
class | CCTextureCache |
Singleton that handles the loading of textures Once the texture is loaded, the next time it will return a reference of the previously loaded texture reducing GPU & CPU memory. More... | |
Namespaces | |
cocos2d | |
Constant Groups | |
cocos2d | |