#include "base_nodes/CCNode.h"#include "CCProtocols.h"#include "textures/CCTextureAtlas.h"#include "ccMacros.h"#include "cocoa/CCArray.h"Classes | |
| class | CCSpriteBatchNode |
| CCSpriteBatchNode is like a batch node: if it contains children, it will draw them in 1 single OpenGL call (often known as "batch draw"). More... | |
Namespaces | |
| cocos2d | |
Constant Groups | |
| cocos2d | |
Macros | |
| #define | kDefaultSpriteBatchCapacity 29 |