This is the complete list of members for CCRipple3D, including all inherited members.
| acceptVisitor(CCDataVisitor &visitor) | CCObject | virtual |
| autorelease(void) | CCObject | |
| CCAction(void) | CCAction | |
| CCFiniteTimeAction() | CCFiniteTimeAction | inline |
| CCObject(void) | CCObject | |
| copy(void) | CCObject | |
| copyWithZone(CCZone *pZone) | CCRipple3D | virtual |
| create(float duration, const CCSize &gridSize, const CCPoint &position, float radius, unsigned int waves, float amplitude) | CCRipple3D | static |
| cocos2d::CCGrid3DAction::create(float duration, const CCSize &gridSize) | CCGrid3DAction | static |
| cocos2d::CCActionInterval::create(float d) | CCActionInterval | static |
| cocos2d::CCFiniteTimeAction::create() | CCAction | static |
| description() | CCAction | |
| getAmplitude(void) | CCRipple3D | inline |
| getAmplitudeRate(void) | CCRipple3D | inline |
| getDuration(void) | CCFiniteTimeAction | inline |
| getElapsed(void) | CCActionInterval | inline |
| getGrid(void) | CCGrid3DAction | virtual |
| getOriginalTarget(void) | CCAction | inline |
| getPosition(void) | CCRipple3D | inline |
| getTag(void) | CCAction | inline |
| getTarget(void) | CCAction | inline |
| initWithDuration(float duration, const CCSize &gridSize, const CCPoint &position, float radius, unsigned int waves, float amplitude) | CCRipple3D | |
| cocos2d::CCGrid3DAction::initWithDuration(float duration, const CCSize &gridSize) | CCGridAction | virtual |
| cocos2d::CCActionInterval::initWithDuration(float d) | CCActionInterval | |
| isDone(void) | CCActionInterval | virtual |
| isEqual(const CCObject *pObject) | CCObject | virtual |
| isSingleReference(void) const | CCObject | |
| m_bFirstTick | CCActionInterval | protected |
| m_elapsed | CCActionInterval | protected |
| m_fAmplitude | CCRipple3D | protected |
| m_fAmplitudeRate | CCRipple3D | protected |
| m_fDuration | CCFiniteTimeAction | protected |
| m_fRadius | CCRipple3D | protected |
| m_nLuaID | CCObject | |
| m_nTag | CCAction | protected |
| m_nWaves | CCRipple3D | protected |
| m_pOriginalTarget | CCAction | protected |
| m_position | CCRipple3D | protected |
| m_pTarget | CCAction | protected |
| m_sGridSize | CCGridAction | protected |
| m_uAutoReleaseCount | CCObject | protected |
| m_uID | CCObject | |
| m_uReference | CCObject | protected |
| originalVertex(const CCPoint &position) | CCGrid3DAction | |
| release(void) | CCObject | |
| retain(void) | CCObject | |
| retainCount(void) const | CCObject | |
| reverse(void) | CCGridAction | virtual |
| setAmplitude(float fAmplitude) | CCRipple3D | inline |
| setAmplitudeRate(float fAmplitudeRate) | CCRipple3D | inline |
| setDuration(float duration) | CCFiniteTimeAction | inline |
| setOriginalTarget(CCNode *pOriginalTarget) | CCAction | inline |
| setPosition(const CCPoint &position) | CCRipple3D | |
| setTag(int nTag) | CCAction | inline |
| setTarget(CCNode *pTarget) | CCAction | inline |
| setVertex(const CCPoint &position, const ccVertex3F &vertex) | CCGrid3DAction | |
| startWithTarget(CCNode *pTarget) | CCGridAction | virtual |
| step(float dt) | CCActionInterval | virtual |
| stop(void) | CCAction | virtual |
| update(float time) | CCRipple3D | virtual |
| vertex(const CCPoint &position) | CCGrid3DAction | |
| ~CCAction(void) | CCAction | virtual |
| ~CCFiniteTimeAction() | CCFiniteTimeAction | inlinevirtual |
| ~CCObject(void) | CCObject | virtual |