#include <Slot.h>
Public Attributes | |
| SlotData *const | data |
| struct Skeleton *const | skeleton |
| var | skeleton |
| local | skeleton |
| Bone *const | bone |
| var | bone |
| local | bone |
| float | r |
| var | r |
| local | r |
| float | g |
| var | g |
| local | g |
| float | b |
| var | b |
| local | b |
| float | a |
| var | a |
| local | a |
| Attachment *const | attachment |
| var | attachment |
| local | attachment |
| float a |
| var a |
| local a |
| Attachment* const attachment |
| var attachment |
| local attachment |
| float b |
| var b |
| local b |
| Bone* const bone |
| var bone |
| local bone |
| SlotData* const data |
| var data |
| local data |
| float g |
| var g |
| local g |
| float r |
| var r |
| local r |
| struct Skeleton* const skeleton |
| var skeleton |
| local skeleton |