#include <CCGLBufferedNode.h>
| void setGLBufferData |
( |
void * |
buf, |
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|
GLuint |
bufSize, |
|
|
int |
slot |
|
) |
| |
Load the given data into this CCNode's GL Buffer.
Needed for WebGL, as it does not support client-side arrays.
| var setGLBufferData |
( |
var |
buf, |
|
|
var |
bufSize, |
|
|
var |
slot |
|
) |
| |
Load the given data into this CCNode's GL Buffer.
Needed for WebGL, as it does not support client-side arrays.
| local setGLBufferData |
( |
local |
buf, |
|
|
local |
bufSize, |
|
|
local |
slot |
|
) |
| |
Load the given data into this CCNode's GL Buffer.
Needed for WebGL, as it does not support client-side arrays.
| void setGLIndexData |
( |
void * |
buf, |
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|
GLuint |
bufSize, |
|
|
int |
slot |
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) |
| |
| var setGLIndexData |
( |
var |
buf, |
|
|
var |
bufSize, |
|
|
var |
slot |
|
) |
| |
| local setGLIndexData |
( |
local |
buf, |
|
|
local |
bufSize, |
|
|
local |
slot |
|
) |
| |
| GLuint m_indexBufferObject[4] |
| GLuint m_indexBufferObject[4] |
| GLuint m_indexBufferObject[4] |
| GLuint m_indexBufferSize[4] |
| GLuint m_indexBufferSize[4] |
| GLuint m_indexBufferSize[4] |
The documentation for this class was generated from the following file: