#include <GLES2/gl2platform.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
Macros | |
#define | glClearDepth glClearDepthf |
#define | glDeleteVertexArrays glDeleteVertexArraysOES |
#define | glGenVertexArrays glGenVertexArraysOES |
#define | glBindVertexArray glBindVertexArrayOES |
#define | glMapBuffer glMapBufferOES |
#define | glUnmapBuffer glUnmapBufferOES |
#define | GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES |
#define | GL_WRITE_ONLY GL_WRITE_ONLY_OES |
#define | GL_GLEXT_PROTOTYPES 1 |
#define | GL_BGRA 0x80E1 |
#define | glGenVertexArraysOES glGenVertexArraysOESEXT |
#define | glBindVertexArrayOES glBindVertexArrayOESEXT |
#define | glDeleteVertexArraysOES glDeleteVertexArraysOESEXT |
Typedefs | |
typedef char | GLchar |
Variables | |
PFNGLGENVERTEXARRAYSOESPROC | glGenVertexArraysOESEXT |
PFNGLBINDVERTEXARRAYOESPROC | glBindVertexArrayOESEXT |
PFNGLDELETEVERTEXARRAYSOESPROC | glDeleteVertexArraysOESEXT |
#define GL_BGRA 0x80E1 |
var GL_BGRA 0x80E1 |
local GL_BGRA 0x80E1 |
#define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES |
var GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES |
local GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES |
#define GL_GLEXT_PROTOTYPES 1 |
var GL_GLEXT_PROTOTYPES 1 |
local GL_GLEXT_PROTOTYPES 1 |
#define GL_WRITE_ONLY GL_WRITE_ONLY_OES |
#define glBindVertexArray glBindVertexArrayOES |
var glBindVertexArray glBindVertexArrayOES |
local glBindVertexArray glBindVertexArrayOES |
#define glBindVertexArrayOES glBindVertexArrayOESEXT |
var glBindVertexArrayOES glBindVertexArrayOESEXT |
local glBindVertexArrayOES glBindVertexArrayOESEXT |
#define glClearDepth glClearDepthf |
var glClearDepth glClearDepthf |
local glClearDepth glClearDepthf |
#define glDeleteVertexArrays glDeleteVertexArraysOES |
var glDeleteVertexArrays glDeleteVertexArraysOES |
local glDeleteVertexArrays glDeleteVertexArraysOES |
#define glDeleteVertexArraysOES glDeleteVertexArraysOESEXT |
#define glGenVertexArrays glGenVertexArraysOES |
#define glGenVertexArraysOES glGenVertexArraysOESEXT |
var glGenVertexArraysOES glGenVertexArraysOESEXT |
local glGenVertexArraysOES glGenVertexArraysOESEXT |
#define glMapBuffer glMapBufferOES |
var glMapBuffer glMapBufferOES |
local glMapBuffer glMapBufferOES |
#define glUnmapBuffer glUnmapBufferOES |
var glUnmapBuffer glUnmapBufferOES |
local glUnmapBuffer glUnmapBufferOES |
typedef char GLchar |
var GLchar |
local GLchar |
PFNGLBINDVERTEXARRAYOESPROC glBindVertexArrayOESEXT |
var glBindVertexArrayOESEXT |
local glBindVertexArrayOESEXT |
PFNGLDELETEVERTEXARRAYSOESPROC glDeleteVertexArraysOESEXT |
var glDeleteVertexArraysOESEXT |
local glDeleteVertexArraysOESEXT |
PFNGLGENVERTEXARRAYSOESPROC glGenVertexArraysOESEXT |
var glGenVertexArraysOESEXT |
local glGenVertexArraysOESEXT |