UTF-32 encoding.
More...
#include <rapidjson.h>
|
static Ch * | Encode (Ch *buffer, unsigned codepoint) |
local | Encode ( local buffer, local codepoint) |
template<typename CharType = unsigned>
struct rapidjson::UTF32< CharType >
UTF-32 encoding.
http://en.wikipedia.org/wiki/UTF-32
- Template Parameters
-
Ch | Type for storing 32-bit UTF-32 data. Default is unsigned. C++11 may use char32_t instead. |
static Ch* Encode |
( |
Ch * |
buffer, |
|
|
unsigned |
codepoint |
|
) |
| |
|
inlinestatic |
var Encode |
( |
var |
buffer, |
|
|
var |
codepoint |
|
) |
| |
|
inlinestatic |
local Encode |
( |
local |
buffer, |
|
|
local |
codepoint |
|
) |
| |
|
inlinestatic |
The documentation for this struct was generated from the following file:
- /Users/cocos2d/MyWork/cocos2d-x/extensions/CocoStudio/Json/rapidjson/rapidjson.h