This is the complete list of members for CCLuaEngine, including all inherited members.
addLuaLoader(lua_CFunction func) | CCLuaEngine | virtual |
addSearchPath(const char *path) | CCLuaEngine | virtual |
COCOSTUDIO enum value | CCScriptEngineProtocol | |
ConfigType enum name | CCScriptEngineProtocol | |
defaultEngine(void) | CCLuaEngine | static |
executeAccelerometerEvent(CCLayer *pLayer, CCAcceleration *pAccelerationValue) | CCLuaEngine | virtual |
executeCallFuncActionEvent(CCCallFunc *pAction, CCObject *pTarget=NULL) | CCLuaEngine | virtual |
executeEvent(int nHandler, const char *pEventName, CCObject *pEventSource=NULL, const char *pEventSourceClassName=NULL) | CCLuaEngine | virtual |
executeEventWithArgs(int nHandler, CCArray *pArgs) | CCLuaEngine | virtual |
executeGlobalFunction(const char *functionName) | CCLuaEngine | virtual |
executeLayerKeypadEvent(CCLayer *pLayer, int eventType) | CCLuaEngine | virtual |
executeLayerTouchesEvent(CCLayer *pLayer, int eventType, CCSet *pTouches) | CCLuaEngine | virtual |
executeLayerTouchEvent(CCLayer *pLayer, int eventType, CCTouch *pTouch) | CCLuaEngine | virtual |
executeMenuItemEvent(CCMenuItem *pMenuItem) | CCLuaEngine | virtual |
executeNodeEvent(CCNode *pNode, int nAction) | CCLuaEngine | virtual |
executeNotificationEvent(CCNotificationCenter *pNotificationCenter, const char *pszName) | CCLuaEngine | virtual |
executeSchedule(int nHandler, float dt, CCNode *pNode=NULL) | CCLuaEngine | virtual |
executeScriptFile(const char *filename) | CCLuaEngine | virtual |
executeString(const char *codes) | CCLuaEngine | virtual |
executeTableViewEvent(int nEventType, cocos2d::extension::CCTableView *pTableView, void *pValue=NULL, CCArray *pResultArray=NULL) | CCLuaEngine | |
getLuaStack(void) | CCLuaEngine | inline |
getScriptType() | CCLuaEngine | inlinevirtual |
handleAssert(const char *msg) | CCLuaEngine | virtual |
NONE enum value | CCScriptEngineProtocol | |
parseConfig(CCScriptEngineProtocol::ConfigType type, const std::string &str) | CCLuaEngine | virtual |
reallocateScriptHandler(int nHandler) | CCLuaEngine | virtual |
removeScriptHandler(int nHandler) | CCLuaEngine | virtual |
removeScriptObjectByCCObject(CCObject *pObj) | CCLuaEngine | virtual |
~CCLuaEngine(void) | CCLuaEngine | virtual |
~CCScriptEngineProtocol() | CCScriptEngineProtocol | inlinevirtual |