Macros | |
#define | __CCGL_H__ |
#define | CC_GLVIEW cocos2d::CCEGLView |
#define | ccglOrtho glOrthof |
#define | ccglClearDepth glClearDepthf |
#define | glClearDepth glClearDepthf |
#define | glMapBuffer glMapBufferOES |
#define | glUnmapBuffer glUnmapBufferOES |
#define | ccglGenerateMipmap glGenerateMipmapOES |
#define | ccglGenFramebuffers glGenFramebuffersOES |
#define | ccglBindFramebuffer glBindFramebufferOES |
#define | ccglFramebufferTexture2D glFramebufferTexture2DOES |
#define | ccglDeleteFramebuffers glDeleteFramebuffersOES |
#define | ccglCheckFramebufferStatus glCheckFramebufferStatusOES |
#define | ccglTranslate glTranslatef |
#define | CC_GL_FRAMEBUFFER GL_FRAMEBUFFER_OES |
#define | CC_GL_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING_OES |
#define | CC_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_OES |
#define | CC_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_OES |
#define | GL_WRITE_ONLY GL_WRITE_ONLY_OES |
#define | GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES |
#define | GL_BGRA GL_BGRA_EXT |
#define __CCGL_H__ |
var __CCGL_H__ |
local __CCGL_H__ |
#define CC_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_OES |
var CC_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_OES |
local CC_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_OES |
#define CC_GL_FRAMEBUFFER GL_FRAMEBUFFER_OES |
var CC_GL_FRAMEBUFFER GL_FRAMEBUFFER_OES |
local CC_GL_FRAMEBUFFER GL_FRAMEBUFFER_OES |
#define CC_GL_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING_OES |
var CC_GL_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING_OES |
local CC_GL_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING_OES |
#define CC_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_OES |
var CC_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_OES |
local CC_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_OES |
#define CC_GLVIEW cocos2d::CCEGLView |
var CC_GLVIEW cocos2d::CCEGLView |
local CC_GLVIEW cocos2d::CCEGLView |
#define ccglBindFramebuffer glBindFramebufferOES |
var ccglBindFramebuffer glBindFramebufferOES |
local ccglBindFramebuffer glBindFramebufferOES |
#define ccglCheckFramebufferStatus glCheckFramebufferStatusOES |
var ccglCheckFramebufferStatus glCheckFramebufferStatusOES |
local ccglCheckFramebufferStatus glCheckFramebufferStatusOES |
#define ccglClearDepth glClearDepthf |
var ccglClearDepth glClearDepthf |
local ccglClearDepth glClearDepthf |
#define ccglDeleteFramebuffers glDeleteFramebuffersOES |
#define ccglFramebufferTexture2D glFramebufferTexture2DOES |
var ccglFramebufferTexture2D glFramebufferTexture2DOES |
local ccglFramebufferTexture2D glFramebufferTexture2DOES |
#define ccglGenerateMipmap glGenerateMipmapOES |
var ccglGenerateMipmap glGenerateMipmapOES |
local ccglGenerateMipmap glGenerateMipmapOES |
#define ccglGenFramebuffers glGenFramebuffersOES |
var ccglGenFramebuffers glGenFramebuffersOES |
local ccglGenFramebuffers glGenFramebuffersOES |
#define ccglOrtho glOrthof |
var ccglOrtho glOrthof |
local ccglOrtho glOrthof |
#define ccglTranslate glTranslatef |
var ccglTranslate glTranslatef |
local ccglTranslate glTranslatef |
#define GL_BGRA GL_BGRA_EXT |
var GL_BGRA GL_BGRA_EXT |
local GL_BGRA GL_BGRA_EXT |
#define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES |
var GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES |
local GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES |
#define GL_WRITE_ONLY GL_WRITE_ONLY_OES |
var GL_WRITE_ONLY GL_WRITE_ONLY_OES |
local GL_WRITE_ONLY GL_WRITE_ONLY_OES |
#define glClearDepth glClearDepthf |
var glClearDepth glClearDepthf |
local glClearDepth glClearDepthf |
#define glMapBuffer glMapBufferOES |
var glMapBuffer glMapBufferOES |
local glMapBuffer glMapBufferOES |
#define glUnmapBuffer glUnmapBufferOES |
var glUnmapBuffer glUnmapBufferOES |
local glUnmapBuffer glUnmapBufferOES |