_setZOrder(int z) | CCNode | virtual |
acceptVisitor(CCDataVisitor &visitor) | CCObject | virtual |
addChild(CCNode *child) | CCNode | virtual |
addChild(CCNode *child, int zOrder) | CCNode | virtual |
addChild(CCNode *child, int zOrder, int tag) | CCNode | virtual |
addComponent(CCComponent *pComponent) | CCNode | virtual |
addParticle() | CCParticleSystem | |
autorelease(void) | CCObject | |
boundingBox(void) | CCNode | |
CCNode(void) | CCNode | |
CCObject(void) | CCObject | |
CCParticleFire() | CCParticleFire | inline |
CCParticleSystem() | CCParticleSystem | |
CCParticleSystemQuad() | CCParticleSystemQuad | |
cleanup(void) | CCNode | virtual |
convertToNodeSpace(const CCPoint &worldPoint) | CCNode | |
convertToNodeSpaceAR(const CCPoint &worldPoint) | CCNode | |
convertTouchToNodeSpace(CCTouch *touch) | CCNode | |
convertTouchToNodeSpaceAR(CCTouch *touch) | CCNode | |
convertToWorldSpace(const CCPoint &nodePoint) | CCNode | |
convertToWorldSpaceAR(const CCPoint &nodePoint) | CCNode | |
copy(void) | CCObject | |
copyWithZone(CCZone *pZone) | CCCopying | virtual |
create() | CCParticleFire | static |
cocos2d::CCParticleSystemQuad::create(const char *plistFile) | CCParticleSystemQuad | static |
createWithTotalParticles(unsigned int numberOfParticles) | CCParticleFire | static |
description(void) | CCNode | |
draw() | CCParticleSystemQuad | virtual |
endRadius | CCParticleSystem | |
endRadiusVar | CCParticleSystem | |
getActionByTag(int tag) | CCNode | |
getActionManager() | CCNode | virtual |
getAnchorPoint() | CCNode | virtual |
getAnchorPointInPoints() | CCNode | virtual |
getAngle(void) | CCParticleSystem | virtual |
getAngleVar(void) | CCParticleSystem | virtual |
getAtlasIndex | CCParticleSystem | |
getBatchNode(void) | CCParticleSystem | virtual |
getBlendFunc(void) | CCParticleSystem | virtual |
getCamera() | CCNode | virtual |
getChildByTag(int tag) | CCNode | |
getChildren() | CCNode | virtual |
getChildrenCount(void) const | CCNode | |
getComponent(const char *pName) const | CCNode | |
getContentSize() const | CCNode | virtual |
getDuration(void) | CCParticleSystem | virtual |
getEmissionRate(void) | CCParticleSystem | virtual |
getEmitterMode(void) | CCParticleSystem | virtual |
getEndColor(void) | CCParticleSystem | virtual |
getEndColorVar(void) | CCParticleSystem | virtual |
getEndRadius() | CCParticleSystem | virtual |
getEndRadiusVar() | CCParticleSystem | virtual |
getEndSize(void) | CCParticleSystem | virtual |
getEndSizeVar(void) | CCParticleSystem | virtual |
getEndSpin(void) | CCParticleSystem | virtual |
getEndSpinVar(void) | CCParticleSystem | virtual |
getGLServerState() | CCNode | virtual |
getGravity() | CCParticleSystem | virtual |
getGrid() | CCNode | virtual |
getLife(void) | CCParticleSystem | virtual |
getLifeVar(void) | CCParticleSystem | virtual |
getOpacityModifyRGB(void) | CCParticleSystem | virtual |
getOrderOfArrival() | CCNode | virtual |
getParent() | CCNode | virtual |
getParticleCount(void) | CCParticleSystem | virtual |
getPosition() | CCNode | virtual |
getPosition(float *x, float *y) | CCNode | virtual |
getPositionType(void) | CCParticleSystem | virtual |
getPositionX(void) | CCNode | virtual |
getPositionY(void) | CCNode | virtual |
getPosVar(void) | CCParticleSystem | virtual |
getRadialAccel() | CCParticleSystem | virtual |
getRadialAccelVar() | CCParticleSystem | virtual |
getRotatePerSecond() | CCParticleSystem | virtual |
getRotatePerSecondVar() | CCParticleSystem | virtual |
getRotation() | CCNode | virtual |
getRotationIsDir() | CCParticleSystem | virtual |
getRotationX() | CCNode | virtual |
getRotationY() | CCNode | virtual |
getScale() | CCNode | virtual |
getScaleX() | CCNode | virtual |
getScaleY() | CCNode | virtual |
getScheduler() | CCNode | virtual |
getScriptHandler() | CCNode | inline |
getShaderProgram() | CCNode | virtual |
getSkewX() | CCNode | virtual |
getSkewY() | CCNode | virtual |
getSourcePosition(void) | CCParticleSystem | virtual |
getSpeed() | CCParticleSystem | virtual |
getSpeedVar() | CCParticleSystem | virtual |
getStartColor(void) | CCParticleSystem | virtual |
getStartColorVar(void) | CCParticleSystem | virtual |
getStartRadius() | CCParticleSystem | virtual |
getStartRadiusVar() | CCParticleSystem | virtual |
getStartSize(void) | CCParticleSystem | virtual |
getStartSizeVar(void) | CCParticleSystem | virtual |
getStartSpin(void) | CCParticleSystem | virtual |
getStartSpinVar(void) | CCParticleSystem | virtual |
getTag() const | CCNode | virtual |
getTangentialAccel() | CCParticleSystem | virtual |
getTangentialAccelVar() | CCParticleSystem | virtual |
getTexture(void) | CCParticleSystem | virtual |
getTotalParticles(void) | CCParticleSystem | virtual |
getUserData() | CCNode | virtual |
getUserObject() | CCNode | virtual |
getVertexZ() | CCNode | virtual |
getZOrder() | CCNode | virtual |
gravity | CCParticleSystem | |
ignoreAnchorPointForPosition(bool ignore) | CCNode | virtual |
init() | CCParticleFire | inlinevirtual |
initIndices() | CCParticleSystemQuad | |
initParticle(tCCParticle *particle) | CCParticleSystem | |
initTexCoordsWithRect(const CCRect &rect) | CCParticleSystemQuad | |
initWithDictionary(CCDictionary *dictionary) | CCParticleSystem | |
initWithDictionary(CCDictionary *dictionary, const char *dirname) | CCParticleSystem | |
initWithFile(const char *plistFile) | CCParticleSystem | |
initWithTotalParticles(unsigned int numberOfParticles) | CCParticleFire | virtual |
isActive() | CCParticleSystem | virtual |
isAutoRemoveOnFinish() | CCParticleSystem | virtual |
isBlendAdditive() | CCParticleSystem | virtual |
isEqual(const CCObject *pObject) | CCObject | virtual |
isFull() | CCParticleSystem | |
isIgnoreAnchorPointForPosition() | CCNode | virtual |
isRunning() | CCNode | virtual |
isScheduled(SEL_SCHEDULE selector) | CCNode | |
isSingleReference(void) const | CCObject | |
isVisible() | CCNode | virtual |
listenBackToForeground(CCObject *obj) | CCParticleSystemQuad | |
m_bAdditionalTransformDirty | CCNode | protected |
m_bIgnoreAnchorPointForPosition | CCNode | protected |
m_bInverseDirty | CCNode | protected |
m_bIsActive | CCParticleSystem | |
m_bIsAutoRemoveOnFinish | CCParticleSystem | protected |
m_bIsBlendAdditive | CCParticleSystem | |
m_bOpacityModifyRGB | CCParticleSystem | protected |
m_bReorderChildDirty | CCNode | protected |
m_bRunning | CCNode | protected |
m_bTransformDirty | CCNode | protected |
m_bTransformSystemDirty | CCParticleSystem | |
m_bVisible | CCNode | protected |
m_eGLServerState | CCNode | protected |
m_ePositionType | CCParticleSystem | protected |
m_eScriptType | CCNode | protected |
m_fAngle | CCParticleSystem | protected |
m_fAngleVar | CCParticleSystem | protected |
m_fDuration | CCParticleSystem | protected |
m_fElapsed | CCParticleSystem | protected |
m_fEmissionRate | CCParticleSystem | protected |
m_fEmitCounter | CCParticleSystem | protected |
m_fEndSize | CCParticleSystem | protected |
m_fEndSizeVar | CCParticleSystem | protected |
m_fEndSpin | CCParticleSystem | protected |
m_fEndSpinVar | CCParticleSystem | protected |
m_fLife | CCParticleSystem | protected |
m_fLifeVar | CCParticleSystem | protected |
m_fRotationX | CCNode | protected |
m_fRotationY | CCNode | protected |
m_fScaleX | CCNode | protected |
m_fScaleY | CCNode | protected |
m_fSkewX | CCNode | protected |
m_fSkewY | CCNode | protected |
m_fStartSize | CCParticleSystem | protected |
m_fStartSizeVar | CCParticleSystem | protected |
m_fStartSpin | CCParticleSystem | protected |
m_fStartSpinVar | CCParticleSystem | protected |
m_fVertexZ | CCNode | protected |
m_nEmitterMode | CCParticleSystem | protected |
m_nLuaID | CCObject | |
m_nScriptHandler | CCNode | protected |
m_nTag | CCNode | protected |
m_nUpdateScriptHandler | CCNode | protected |
m_nZOrder | CCNode | protected |
m_obAnchorPoint | CCNode | protected |
m_obAnchorPointInPoints | CCNode | protected |
m_obContentSize | CCNode | protected |
m_obPosition | CCNode | protected |
m_pActionManager | CCNode | protected |
m_pBatchNode | CCParticleSystem | protected |
m_pBuffersVBO | CCParticleSystemQuad | protected |
m_pCamera | CCNode | protected |
m_pChildren | CCNode | protected |
m_pComponentContainer | CCNode | protected |
m_pGrid | CCNode | protected |
m_pIndices | CCParticleSystemQuad | protected |
m_pParent | CCNode | protected |
m_pParticles | CCParticleSystem | protected |
m_pQuads | CCParticleSystemQuad | protected |
m_pScheduler | CCNode | protected |
m_pShaderProgram | CCNode | protected |
m_pTexture | CCParticleSystem | protected |
m_pUserData | CCNode | protected |
m_pUserObject | CCNode | protected |
m_sAdditionalTransform | CCNode | protected |
m_sInverse | CCNode | protected |
m_sPlistFile | CCParticleSystem | protected |
m_sTransform | CCNode | protected |
m_tBlendFunc | CCParticleSystem | protected |
m_tEndColor | CCParticleSystem | protected |
m_tEndColorVar | CCParticleSystem | protected |
m_tPosVar | CCParticleSystem | protected |
m_tSourcePosition | CCParticleSystem | protected |
m_tStartColor | CCParticleSystem | protected |
m_tStartColorVar | CCParticleSystem | protected |
m_uAllocatedParticles | CCParticleSystem | |
m_uAtlasIndex | CCParticleSystem | protected |
m_uAutoReleaseCount | CCObject | protected |
m_uID | CCObject | |
m_uOrderOfArrival | CCNode | protected |
m_uParticleCount | CCParticleSystem | protected |
m_uParticleIdx | CCParticleSystem | protected |
m_uReference | CCObject | protected |
m_uTotalParticles | CCParticleSystem | protected |
modeA | CCParticleSystem | protected |
modeB | CCParticleSystem | protected |
nodeToParentTransform(void) | CCNode | virtual |
nodeToWorldTransform(void) | CCNode | virtual |
numberOfRunningActions(void) | CCNode | |
onEnter() | CCNode | virtual |
onEnterTransitionDidFinish() | CCNode | virtual |
onExit() | CCNode | virtual |
onExitTransitionDidStart() | CCNode | virtual |
parentToNodeTransform(void) | CCNode | virtual |
pauseSchedulerAndActions(void) | CCNode | |
postStep() | CCParticleSystemQuad | virtual |
radialAccel | CCParticleSystem | |
radialAccelVar | CCParticleSystem | |
registerScriptHandler(int handler) | CCNode | virtual |
release(void) | CCObject | |
removeAllChildren() | CCNode | virtual |
removeAllChildrenWithCleanup(bool cleanup) | CCNode | virtual |
removeAllComponents() | CCNode | virtual |
removeChild(CCNode *child) | CCNode | virtual |
removeChild(CCNode *child, bool cleanup) | CCNode | virtual |
removeChildByTag(int tag) | CCNode | virtual |
removeChildByTag(int tag, bool cleanup) | CCNode | virtual |
removeComponent(const char *pName) | CCNode | virtual |
removeFromParent() | CCNode | virtual |
removeFromParentAndCleanup(bool cleanup) | CCNode | virtual |
reorderChild(CCNode *child, int zOrder) | CCNode | virtual |
resetSystem() | CCParticleSystem | |
resumeSchedulerAndActions(void) | CCNode | |
retain(void) | CCObject | |
retainCount(void) const | CCObject | |
rotatePerSecond | CCParticleSystem | |
rotatePerSecondVar | CCParticleSystem | |
rotationIsDir | CCParticleSystem | |
runAction(CCAction *action) | CCNode | |
schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay) | CCNode | |
schedule(SEL_SCHEDULE selector, float interval) | CCNode | |
schedule(SEL_SCHEDULE selector) | CCNode | |
scheduleOnce(SEL_SCHEDULE selector, float delay) | CCNode | |
scheduleUpdate(void) | CCNode | |
scheduleUpdateWithPriority(int priority) | CCNode | |
scheduleUpdateWithPriorityLua(int nHandler, int priority) | CCNode | |
setActionManager(CCActionManager *actionManager) | CCNode | virtual |
setAdditionalTransform(const CCAffineTransform &additionalTransform) | CCNode | |
setAnchorPoint(const CCPoint &anchorPoint) | CCNode | virtual |
setAngle(float var) | CCParticleSystem | virtual |
setAngleVar(float var) | CCParticleSystem | virtual |
setAutoRemoveOnFinish(bool var) | CCParticleSystem | virtual |
setBatchNode(CCParticleBatchNode *batchNode) | CCParticleSystemQuad | virtual |
setBlendAdditive(bool value) | CCParticleSystem | virtual |
setBlendFunc(ccBlendFunc var) | CCParticleSystem | virtual |
setContentSize(const CCSize &contentSize) | CCNode | virtual |
setDisplayFrame(CCSpriteFrame *spriteFrame) | CCParticleSystemQuad | |
setDuration(float var) | CCParticleSystem | virtual |
setEmissionRate(float var) | CCParticleSystem | virtual |
setEmitterMode(int var) | CCParticleSystem | virtual |
setEndColor(const ccColor4F &var) | CCParticleSystem | virtual |
setEndColorVar(const ccColor4F &var) | CCParticleSystem | virtual |
setEndRadius(float endRadius) | CCParticleSystem | virtual |
setEndRadiusVar(float endRadiusVar) | CCParticleSystem | virtual |
setEndSize(float var) | CCParticleSystem | virtual |
setEndSizeVar(float var) | CCParticleSystem | virtual |
setEndSpin(float var) | CCParticleSystem | virtual |
setEndSpinVar(float var) | CCParticleSystem | virtual |
setGLServerState(ccGLServerState glServerState) | CCNode | virtual |
setGravity(const CCPoint &g) | CCParticleSystem | virtual |
setGrid(CCGridBase *pGrid) | CCNode | virtual |
setLife(float var) | CCParticleSystem | virtual |
setLifeVar(float var) | CCParticleSystem | virtual |
setOpacityModifyRGB(bool var) | CCParticleSystem | virtual |
setOrderOfArrival(unsigned int uOrderOfArrival) | CCNode | virtual |
setParent(CCNode *parent) | CCNode | virtual |
setPosition(const CCPoint &position) | CCNode | virtual |
setPosition(float x, float y) | CCNode | virtual |
setPositionType(tCCPositionType var) | CCParticleSystem | virtual |
setPositionX(float x) | CCNode | virtual |
setPositionY(float y) | CCNode | virtual |
setPosVar(const CCPoint &var) | CCParticleSystem | virtual |
setRadialAccel(float t) | CCParticleSystem | virtual |
setRadialAccelVar(float t) | CCParticleSystem | virtual |
setRotatePerSecond(float degrees) | CCParticleSystem | virtual |
setRotatePerSecondVar(float degrees) | CCParticleSystem | virtual |
setRotation(float newRotation) | CCParticleSystem | virtual |
setRotationIsDir(bool t) | CCParticleSystem | virtual |
setRotationX(float fRotaionX) | CCNode | virtual |
setRotationY(float fRotationY) | CCNode | virtual |
setScale(float s) | CCParticleSystem | virtual |
cocos2d::CCNode::setScale(float fScaleX, float fScaleY) | CCNode | virtual |
setScaleX(float newScaleX) | CCParticleSystem | virtual |
setScaleY(float newScaleY) | CCParticleSystem | virtual |
setScheduler(CCScheduler *scheduler) | CCNode | virtual |
setShaderProgram(CCGLProgram *pShaderProgram) | CCNode | virtual |
setSkewX(float fSkewX) | CCNode | virtual |
setSkewY(float fSkewY) | CCNode | virtual |
setSourcePosition(const CCPoint &var) | CCParticleSystem | virtual |
setSpeed(float speed) | CCParticleSystem | virtual |
setSpeedVar(float speed) | CCParticleSystem | virtual |
setStartColor(const ccColor4F &var) | CCParticleSystem | virtual |
setStartColorVar(const ccColor4F &var) | CCParticleSystem | virtual |
setStartRadius(float startRadius) | CCParticleSystem | virtual |
setStartRadiusVar(float startRadiusVar) | CCParticleSystem | virtual |
setStartSize(float var) | CCParticleSystem | virtual |
setStartSizeVar(float var) | CCParticleSystem | virtual |
setStartSpin(float var) | CCParticleSystem | virtual |
setStartSpinVar(float var) | CCParticleSystem | virtual |
setTag(int nTag) | CCNode | virtual |
setTangentialAccel(float t) | CCParticleSystem | virtual |
setTangentialAccelVar(float t) | CCParticleSystem | virtual |
setTexture(CCTexture2D *texture) | CCParticleSystemQuad | virtual |
setTextureWithRect(CCTexture2D *texture, const CCRect &rect) | CCParticleSystemQuad | |
setTotalParticles(unsigned int tp) | CCParticleSystemQuad | virtual |
setUserData(void *pUserData) | CCNode | virtual |
setUserObject(CCObject *pUserObject) | CCNode | virtual |
setVertexZ(float vertexZ) | CCNode | virtual |
setVisible(bool visible) | CCNode | virtual |
setZOrder(int zOrder) | CCNode | virtual |
sortAllChildren() | CCNode | virtual |
speed | CCParticleSystem | |
speedVar | CCParticleSystem | |
startRadius | CCParticleSystem | |
startRadiusVar | CCParticleSystem | |
stopAction(CCAction *action) | CCNode | |
stopActionByTag(int tag) | CCNode | |
stopAllActions(void) | CCNode | |
stopSystem() | CCParticleSystem | |
tangentialAccel | CCParticleSystem | |
tangentialAccelVar | CCParticleSystem | |
transform(void) | CCNode | |
transformAncestors(void) | CCNode | |
unregisterScriptHandler(void) | CCNode | virtual |
unschedule(SEL_SCHEDULE selector) | CCNode | |
unscheduleAllSelectors(void) | CCNode | |
unscheduleUpdate(void) | CCNode | |
update(float dt) | CCParticleSystem | virtual |
updateBlendFunc() | CCParticleSystem | protectedvirtual |
updateQuadWithParticle(tCCParticle *particle, const CCPoint &newPosition) | CCParticleSystemQuad | virtual |
updateTransform(void) | CCNode | virtual |
updateWithNoTime(void) | CCParticleSystem | virtual |
visit(void) | CCNode | virtual |
worldToNodeTransform(void) | CCNode | virtual |
~CCNode(void) | CCNode | virtual |
~CCObject(void) | CCObject | virtual |
~CCParticleFire() | CCParticleFire | inlinevirtual |
~CCParticleSystem() | CCParticleSystem | virtual |
~CCParticleSystemQuad() | CCParticleSystemQuad | virtual |