acceptVisitor(CCDataVisitor &visitor) | CCObject | virtual |
autorelease(void) | CCObject | |
CCObject(void) | CCObject | |
CCTextureAtlas() | CCTextureAtlas | |
copy(void) | CCObject | |
copyWithZone(CCZone *pZone) | CCCopying | virtual |
create(const char *file, unsigned int capacity) | CCTextureAtlas | static |
createWithTexture(CCTexture2D *texture, unsigned int capacity) | CCTextureAtlas | static |
description() | CCTextureAtlas | |
drawNumberOfQuads(unsigned int n) | CCTextureAtlas | |
drawNumberOfQuads(unsigned int n, unsigned int start) | CCTextureAtlas | |
drawQuads() | CCTextureAtlas | |
fillWithEmptyQuadsFromIndex(unsigned int index, unsigned int amount) | CCTextureAtlas | |
getCapacity(void) | CCTextureAtlas | virtual |
getQuads(void) | CCTextureAtlas | virtual |
getTexture(void) | CCTextureAtlas | virtual |
getTotalQuads(void) | CCTextureAtlas | virtual |
increaseTotalQuadsWith(unsigned int amount) | CCTextureAtlas | |
initWithFile(const char *file, unsigned int capacity) | CCTextureAtlas | |
initWithTexture(CCTexture2D *texture, unsigned int capacity) | CCTextureAtlas | |
insertQuad(ccV3F_C4B_T2F_Quad *quad, unsigned int index) | CCTextureAtlas | |
insertQuadFromIndex(unsigned int fromIndex, unsigned int newIndex) | CCTextureAtlas | |
insertQuads(ccV3F_C4B_T2F_Quad *quads, unsigned int index, unsigned int amount) | CCTextureAtlas | |
isDirty(void) | CCTextureAtlas | inline |
isEqual(const CCObject *pObject) | CCObject | virtual |
isSingleReference(void) const | CCObject | |
listenBackToForeground(CCObject *obj) | CCTextureAtlas | |
m_bDirty | CCTextureAtlas | protected |
m_nLuaID | CCObject | |
m_pBuffersVBO | CCTextureAtlas | protected |
m_pIndices | CCTextureAtlas | protected |
m_pQuads | CCTextureAtlas | protected |
m_pTexture | CCTextureAtlas | protected |
m_uAutoReleaseCount | CCObject | protected |
m_uCapacity | CCTextureAtlas | protected |
m_uID | CCObject | |
m_uReference | CCObject | protected |
m_uTotalQuads | CCTextureAtlas | protected |
moveQuadsFromIndex(unsigned int oldIndex, unsigned int amount, unsigned int newIndex) | CCTextureAtlas | |
moveQuadsFromIndex(unsigned int index, unsigned int newIndex) | CCTextureAtlas | |
release(void) | CCObject | |
removeAllQuads() | CCTextureAtlas | |
removeQuadAtIndex(unsigned int index) | CCTextureAtlas | |
removeQuadsAtIndex(unsigned int index, unsigned int amount) | CCTextureAtlas | |
resizeCapacity(unsigned int n) | CCTextureAtlas | |
retain(void) | CCObject | |
retainCount(void) const | CCObject | |
setDirty(bool bDirty) | CCTextureAtlas | inline |
setQuads(ccV3F_C4B_T2F_Quad *var) | CCTextureAtlas | virtual |
setTexture(CCTexture2D *var) | CCTextureAtlas | virtual |
update(float dt) | CCObject | inlinevirtual |
updateQuad(ccV3F_C4B_T2F_Quad *quad, unsigned int index) | CCTextureAtlas | |
~CCObject(void) | CCObject | virtual |
~CCTextureAtlas() | CCTextureAtlas | virtual |