cocos2d-x  2.2.1
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CCDisplayManager Member List

This is the complete list of members for CCDisplayManager, including all inherited members.

acceptVisitor(CCDataVisitor &visitor)CCObjectvirtual
addDisplay(CCDisplayData *displayData, int index)CCDisplayManager
addDisplay(CCNode *display, int index)CCDisplayManager
autorelease(void)CCObject
CCDisplayManager()CCDisplayManager
CCObject(void)CCObject
changeDisplayByIndex(int index, bool force)CCDisplayManager
containPoint(CCPoint &_point)CCDisplayManagervirtual
containPoint(float x, float y)CCDisplayManagervirtual
copy(void)CCObject
copyWithZone(CCZone *pZone)CCCopyingvirtual
create(CCBone *bone)CCDisplayManagerstatic
getAnchorPoint()CCDisplayManager
getAnchorPointInPoints()CCDisplayManager
getBoundingBox()CCDisplayManager
getContentSize()CCDisplayManager
getCurrentDecorativeDisplay()CCDisplayManagervirtual
getCurrentDisplayIndex()CCDisplayManager
getDecorativeDisplayByIndex(int index)CCDisplayManagervirtual
getDecorativeDisplayList()CCDisplayManager
getDisplayRenderNode()CCDisplayManager
getDisplayRenderNodeType()CCDisplayManager
init(CCBone *bone)CCDisplayManager
initDisplayList(CCBoneData *boneData)CCDisplayManagervirtual
isEqual(const CCObject *pObject)CCObjectvirtual
isSingleReference(void) const CCObject
isVisible()CCDisplayManagervirtual
m_bForceChangeDisplayCCDisplayManagerprotected
m_bVisibleCCDisplayManager
m_eDisplayTypeCCDisplayManagerprotected
m_iDisplayIndexCCDisplayManagerprotected
m_nLuaIDCCObject
m_pBoneCCDisplayManager
m_pCurrentDecoDisplayCCDisplayManagerprotected
m_pDecoDisplayListCCDisplayManagerprotected
m_pDisplayRenderNodeCCDisplayManagerprotected
m_uAutoReleaseCountCCObjectprotected
m_uIDCCObject
m_uReferenceCCObjectprotected
release(void)CCObject
removeDisplay(int index)CCDisplayManager
retain(void)CCObject
retainCount(void) const CCObject
setCurrentDecorativeDisplay(CCDecorativeDisplay *decoDisplay)CCDisplayManagervirtual
setVisible(bool visible)CCDisplayManagervirtual
update(float dt)CCObjectinlinevirtual
~CCDisplayManager()CCDisplayManager
~CCObject(void)CCObjectvirtual