Class ccui.Slider

Class Summary
Constructor Attributes Constructor Name and Description
 
Base class for ccui.Slider

Method Summary

Class Detail

ccui.Slider()
Base class for ccui.Slider

Field Detail

{Number} percent
- The current progress of loadingbar

Method Detail

  • addEventListenerSlider(selector, target)
    add event listener
    Parameters:
    {Function} selector
    {Object} target
  • <static> {ccui.Slider} ccui.Slider.create()
    allocates and initializes a UISlider.
    // example
    var uiSlider = ccui.Slider.create();
    Returns:
    {ccui.Slider}
  • {cc.Rect} getCapInsetBarRenderer()
    Get cap insets for slider.
    Returns:
    {cc.Rect}
  • {cc.Rect} getCapInsetProgressBarRenderer()
    Get cap insets for slider.
    Returns:
    {cc.Rect}
  • {cc.Size} getContentSize()
    override "getContentSize" method of widget.
    Returns:
    {cc.Size}
  • {string} getDescription()
    Returns the "class name" of widget.
    Returns:
    {string}
  • {number} getPercent()
    Gets the progress direction of slider.
    Returns:
    {number}
  • {number} getPercentWithBallPos(px)
    get percent with ballPos
    Parameters:
    {cc.Point} px
    Returns:
    {number}
  • {cc.Node} getVirtualRenderer()
    override "getContentSize" method of widget.
    Returns:
    {cc.Node}
  • ignoreContentAdaptWithSize(ignore)
    override "ignoreContentAdaptWithSize" method of widget.
    Parameters:
    {Boolean} ignore
  • {Boolean} isScale9Enabled()
    Get slider is using scale9 renderer or not.
    Returns:
    {Boolean}
  • loadBarTexture(fileName, texType)
    Load texture for slider bar.
    Parameters:
    {String} fileName
    {ccui.Widget.LOCAL_TEXTURE|ccui.Widget.PLIST_TEXTURE} texType
  • loadProgressBarTexture(fileName, texType)
    Load dark state texture for slider progress bar.
    Parameters:
    {String} fileName
    {ccui.Widget.LOCAL_TEXTURE|ccui.Widget.PLIST_TEXTURE} texType
  • loadSlidBallTextureDisabled(disabled, texType)
    Load dark state texture for slider ball.
    Parameters:
    {String} disabled
    {ccui.Widget.LOCAL_TEXTURE|ccui.Widget.PLIST_TEXTURE} texType
  • loadSlidBallTextureNormal(normal, texType)
    Load normal state texture for slider ball.
    Parameters:
    {String} normal
    {ccui.Widget.LOCAL_TEXTURE|ccui.Widget.PLIST_TEXTURE} texType
  • loadSlidBallTexturePressed(pressed, texType)
    Load selected state texture for slider ball.
    Parameters:
    {String} pressed
    {ccui.Widget.LOCAL_TEXTURE|ccui.Widget.PLIST_TEXTURE} texType
  • loadSlidBallTextures(normal, pressed, disabled, texType)
    Load textures for slider ball.
    Parameters:
    {String} normal
    {String} pressed
    {String} disabled
    {ccui.Widget.LOCAL_TEXTURE|ccui.Widget.PLIST_TEXTURE} texType
  • setCapInsetProgressBarRenderer(capInsets)
    Sets capinsets for slider, if slider is using scale9 renderer.
    Parameters:
    {cc.Rect} capInsets
  • setCapInsets(capInsets)
    Sets capinsets for slider, if slider is using scale9 renderer.
    Parameters:
    {cc.Rect} capInsets
  • setCapInsetsBarRenderer(capInsets)
    Sets capinsets for slider, if slider is using scale9 renderer.
    Parameters:
    {cc.Rect} capInsets
  • setPercent(percent)
    Changes the progress direction of slider.
    Parameters:
    {number} percent
  • setScale9Enabled(able)
    Sets if slider is using scale9 renderer.
    Parameters:
    {Boolean} able