Namespace cc.audioEngine
A simple Audio Engine engine API.
- Defined in: CCAudio.js
Method Summary
Method Detail
-
end()End music and effects.
-
{Number} getEffectsVolume()The volume of the effects max value is 1.0,the min value is 0.0 .
//example var effectVolume = cc.audioEngine.getEffectsVolume();
- Returns:
- {Number}
-
{Number} getMusicVolume()The volume of the music max value is 1.0,the min value is 0.0 .
//example var volume = cc.audioEngine.getMusicVolume();
- Returns:
- {Number}
-
{Boolean} isMusicPlaying()Whether the music is playing.
//example if (cc.audioEngine.isMusicPlaying()) { cc.log("music is playing"); } else { cc.log("music is not playing"); }
- Returns:
- {Boolean} If is playing return true,or return false.
-
pauseAllEffects()Pause all playing sound effect.
//example cc.audioEngine.pauseAllEffects();
-
pauseEffect(audioID)Pause playing sound effect.
//example cc.audioEngine.pauseEffect(audioID);
- Parameters:
- {Number} audioID
- The return value of function playEffect.
-
pauseMusic()Pause playing music.
//example cc.audioEngine.pauseMusic();
-
{Number|null} playEffect(url, loop)Play sound effect.
//example var soundId = cc.audioEngine.playEffect(path);
- Parameters:
- {String} url
- The path of the sound effect with filename extension.
- {Boolean} loop
- Whether to loop the effect playing, default value is false
- Returns:
- {Number|null} the audio id
-
playMusic(url, loop)Play music.
//example cc.audioEngine.playMusic(path, false);
- Parameters:
- {String} url
- The path of the music file without filename extension.
- {Boolean} loop
- Whether the music loop or not.
-
resumeAllEffects()Resume all playing sound effect
//example cc.audioEngine.resumeAllEffects();
-
resumeEffect(effectId)Resume playing sound effect.
- Parameters:
- {Number} effectId
- The return value of function playEffect.
-
resumeMusic()Resume playing music.
//example cc.audioEngine.resumeMusic();
-
rewindMusic()Rewind playing music.
//example cc.audioEngine.rewindMusic();
-
setEffectsVolume(volume)Set the volume of sound effects.
//example cc.audioEngine.setEffectsVolume(0.5);
- Parameters:
- {Number} volume
- Volume must be in 0.0~1.0 .
-
setMusicVolume(volume)Set the volume of music.
//example cc.audioEngine.setMusicVolume(0.5);
- Parameters:
- {Number} volume
- Volume must be in 0.0~1.0 .
-
stopAllEffects()Stop all playing sound effects.
//example cc.audioEngine.stopAllEffects();
-
stopEffect(effectId)Stop playing sound effect.
//example cc.audioEngine.stopEffect(audioID);
- Parameters:
- {Number} effectId
- The return value of function playEffect.
-
stopMusic(releaseData)Stop playing music.
//example cc.audioEngine.stopMusic();
- Parameters:
- {Boolean} releaseData
- If release the music data or not.As default value is false.
-
unloadEffect(url)Unload the preloaded effect from internal buffer
//example cc.audioEngine.unloadEffect(EFFECT_FILE);
- Parameters:
- {String} url
-
{boolean} willPlayMusic()Indicates whether any background music can be played or not.
- Returns:
- {boolean} true if the background music is playing, otherwise false