Class cc.MenuItemAtlasFont

Class Summary
Constructor Attributes Constructor Name and Description
 
Helper class that creates a MenuItemLabel class with a LabelAtlas

Method Summary

Class Detail

cc.MenuItemAtlasFont()
Helper class that creates a MenuItemLabel class with a LabelAtlas

Method Detail

  • <static> {cc.MenuItemAtlasFont} cc.MenuItemAtlasFont.create(value, charMapFile, itemWidth, itemHeight, startCharMap, callback, target)
    create menu item from string with font
    // Example
    var item = cc.MenuItemAtlasFont.create('text to display', 'font.fnt', 12, 32, ' ')
    
    //OR
    var item = cc.MenuItemAtlasFont.create('text to display', 'font.fnt', 12, 32, ' ',  game.run, game)
    Parameters:
    {String} value
    the text to display
    {String} charMapFile
    the character map file
    {Number} itemWidth
    {Number} itemHeight
    {String} startCharMap
    a single character
    {function|String|Null} callback Optional, Default: null
    {cc.Node|Null} target Optional
    Returns:
    {cc.MenuItemAtlasFont}
  • {Boolean} initWithString(value, charMapFile, itemWidth, itemHeight, startCharMap, callback, target)
    Parameters:
    {String} value
    {String} charMapFile
    {Number} itemWidth
    {Number} itemHeight
    {String} startCharMap
    a single character
    {function|String|Null} callback
    {cc.Node|Null} target
    Returns:
    {Boolean}