Products
Learn
Get Started
Programmers Guide
API Reference
Wiki
SDKBOX
Games
Forum
Download
Blog
Sign In
Roadmap
Issues
Projects
>
studio
>
Roadmap
> 1.3.0.0
1.3.0.0
82%
160 closed
(78%)
44 open
(22%)
Time tracking
Estimated time
198
.00
points
Issues by
Category
Tracker
Status
Priority
Author Name
Assignee
animation
45/56
framework
6/6
public Component
4/5
scene
22/26
ui
86/114
Related issues
Bug #3752
: Modify polygons split, not out of existing contour in cannot split
Bug #3753
: Increased skeletal relationship checking function
Bug #3757
: Physical mode image reference still exist and the join revoke rollback
Bug #3762
: When you point controls,you can't drag its,but there are records when you revocate its
Bug #3763
: When the parent controls change the color, the child controls display abnormal
Bug #3766
: There is a control contain child controls when you choose two sibling controls, select the center alignment, the alignment is abnormal.
Bug #3769
: When set the tag of the control to 0, saveing it and opening it again, tag turns to other values
Bug #3770
: When the Animation Componments dragged the UI Componments,the Editor would be crash
Bug #3774
: The collision zone adding control points not in the right order
Bug #3775
: Optimizate the resource management moudle
Bug #3778
: Support for pvr.ccz
Bug #3779
: Editor based cocos2dx master branch
Bug #3780
: Modify all amendments to close the project editor, clear the texture cache
Bug #3782
: cocos2dx 3.0 events sent using eventdispatch
Bug #3785
: Custom Attribute
Bug #3998
: When the name of the control input of symbols or characters (Chinese input method), will be garbled, and the English state ":;." And other special characters are also able to rename the controls
Bug #3999
: When selected a frame, move the mouse to another location can still delete just the selected frame, and copy a frame, and then remove a frame (or marquee blank space), the frame can not be copied pasted
Bug #4000
: When the frame interval is the same, multi-select frame covered with another frame, multi-select frame will be covered (the same to animation editor).
Bug #4004
: Update the Spnish translation of Editor
Bug #4006
: UI display, hide was clicked repeatedly, often appear the phenomenon that repeat clicks to select
Bug #4007
: When the control is locked, no recording undo
Bug #4008
: When the ratio of the input size box controls to modify, copy documents not displayed properly
Bug #4009
: When you drag a control, position control is not refreshed (rotation and scaling can)
Bug #4011
: There are two squares size with the slider
Bug #4013
: Uilabel change their size ratio in custom mode, after the withdrawal of a few steps, patterns still custom, but can not modify the proportion of high and wide (no refresh to auto mode)
Bug #4014
: When changing the value of the button anchor, replacing its resource base map display is not normal in the rendering area and copy controls showed normal
Bug #4015
: Mixed color digital label value changes, put it into a 255 transparency, continue to increase the transparency of its value, the value unchanged but undo records, and the color of the control changes
Bug #4016
: Custom font control, proportional control or change its width and height, the alternate font file, undo is not normal, and after the withdrawal of its controls can not change the proportion
Bug #4017
: When selected squares slider, change its size squares, copy control display is not normal
Bug #4018
: When changing the language, if not re-open the editor, the project will exist simultaneously in two languages
Bug #4019
: When you export items, export path display is not normal (citation file name is too long)
Bug #4021
: Before the zero-scale can also creat new frames and cover to zero on the scale that frame
Bug #4022
: Two editors can open a project
Bug #4023
: When creating a new project without any operation and export canvas, display json file success but can not find export
Bug #4024
: Under the linear layout, in the control bar and the right to add child controls arranged in the order in which the container is not normal
Bug #4025
: When parsing plist, if only has the .Plist file, and then delete the file, display delete the resource file failed, but click on other resources and then click on the file, the editor crashes.
Bug #4052
: LabelBMFont controls only import FNT file editor crash
Bug #4064
: LabelBMFont controls
Bug #4074
: when the texture no used ,it also exported
Bug #4075
: When you drag an object directly from the tree to another location, the property is not updated
Bug #4076
: Child control layout, the percentage and open the rebound (this one has a container) of the layer container can not be copied
Bug #4079
: New projects come dragging some controls, its abnormal shutdown over five minutes later, when open then it will display json is missing.
Bug #4080
: After selecting a control layout,change coordinates and then replace the rendering resources in the region to render and click the control, the percentage of the control is not selected, and again after be selected,the percentage does not show.
Bug #4081
: When copying a control to render, tag value of the control's tag value is copied, but to make a new control, the tag value is the copied's tag +2.
Bug #4083
: If the render value of a child control is not 0, when changing the parent-child relationship,its rendering is the same level,set inconsistent with the rules .
Bug #4084
: When you change the parent-child relationship, transparency, color mixing is not child controls superimposed with the parent control value
Bug #4085
: Click ImageView controls the vertical / horizontal flipped, then open squares, the controls are not properly displayed in the rendering area
Bug #4086
: When the total length of the child controls is greater than the ListView length, ListView does not shows normal for extend out of the area
Bug #4087
: After the structure of the object area operations, revoke the order is not normal
Bug #4088
: In the contrast and the linear layout, when its child controls to zoom and wide / tall longer than the control width / height of the parent container , aligned child control can not be achieved
Bug #4089
: When the progress of the loadingbar changes, open squares, and then canceled, its display in the rendered area of the control is not normal
Bug #4090
: When the Text Field fonts opening a password, run the scence editor should be set for the character style and character length for the first time entered does not match the length
Bug #4091
: When change the ScrollView length of the scroll area, the border of child controls did not refresh
Bug #4092
: When you close the project, the editor of the left top of the name is still the name of the project which is closed
Bug #4093
: Open the editor, but do not open any item, on the canvas list when click the copy editor crashes
Bug #4112
: In the Properties area, the control all I can up and down keys to change the value of the properties, click on the resource area in the space, the focus does not shift
Bug #4122
: Before renaming rendering resources, if the name was changed to become rendered, resources of the same name is displayed before the resources
Bug #4128
: When child controls rotates / zooms, the layout of the parent control by the absolute to the relative or the linear layout, the child controls of the position incorrect
Bug #4130
: When the checkbox changes color mixing value, and then replace the rendering files, copy and paste the control, its state is inconsistent with the original
Bug #4132
: When LabelBMFont change the rendering resources and then revoked is not normal
Bug #4133
: When LabelBMFont(Slider)copy and paste after the rotation or change the color, the pasted controls are inconsistent with the original control displays.
Bug #4134
: Under the linear layout to delete the child controls in the middle, then revocating, the removed child controls's location after revocation are inconsistent
Bug #4136
: After modifying the control's anchor of the LabelBMFont, and replace the rendering resources, the controls which replace rendering the resource, the anchor is reset to the default values (0.5, 0.5)
Bug #4137
: Replace slider's inside progress bar and then replace the slider the base map resources, modify slider sliding schedule. slider progress bar shows abnormal internal
Bug #4138
: Open squares options after changing slider's, progress bar color's values, the color is displayed as the default controls’ color
Bug #4139
: After changing the size ratio ScrollView control, withdrawal, the scrolling area does not revocate to its original size
Bug #4140
: Add child controls and modify the color value, after transparency copy and paste, color and transparency of the child controls of the display is not normal
Bug #4141
: When ScrollView easing direction is set to Horizontal, after setting the height of the scroll area of controls,the position of the display area incorrect
Bug #4143
: LabelAtlas to select a psd file image and the label character’s width and its height < the character‘s width and height of the label ,the editor prompts an error and crashes
Bug #4145
: When the button is custom mode, check the percentage change its size ratio, copy and paste the control, the control's rendering size does not sync refresh, and the size ratio is not checked
Bug #4152
: Test
Bug #4176
: create three animation samples
Bug #4180
: Arrange the Multilanguage module
Bug #4183
: Select any number of resources, bulk modify general properties of the attributes district can not be modified [coordinates]
Bug #4184
: Select any number of resources, bulk modify general properties of the attributes district can not be modified [Rotation]
Bug #4188
: Select any number of resources, bulk modify general properties of the attributes district can not be modified [Zoom]
Bug #4189
: Title of Button is not flipped when Button is flipped.
Bug #4190
: Changing progress bar texture first, then changing background texture of Slider, the progress bar texture will be error render.
Bug #4191
: Select any number of resources, bulk modify general properties of the attributes district can not be modified [Color]
Bug #4194
: TextField show as words “TextField” when TextFiled was enabled password or input length limited.
Bug #4195
: Select any number of resources, bulk modify general properties of the attributes district can not be modified [Transparency]
Bug #4196
: Select any number of resources, bulk modify general properties of the attributes district can not be modified [Frame events]
Bug #4197
: Override "setColor" and "setOpacity" method for Widgets which with text rendering
Bug #4198
: Copy and paste the frame of the position of the existing frame, paste unsuccessful without prompting
Bug #4200
: When the text size Button, input boxes, text boxes is 0, the text can still display
Bug #4201
: When control the tag value with the up and down keys, Tag values change incorrect size
Bug #4202
: When input box in the Custom mode, the number of words influence the font size
Bug #4205
: when button replaced rendering resources for custom, pasting is not normal
Bug #4207
: After clicking the slider squares, internal progress bar is displayed incorrectly
Bug #4208
: When copying a control in the tree, you must select a control to paste, it can not be pasted in the space
Bug #4209
: ListView has no rebound effect
Bug #4210
: When you export a project, the export json path can not be customized, and choose the export game project path, then export the next project, json path becomes the path of the last export game project
Bug #4213
: After a period of inactivity editor, the editor will be prompted to delete the resource file failed Tips
Bug #4214
: The export the json file of UI Editor can not be imported scene editor UI components
Bug #4216
: The game project of scene editor import after scene editer, scene items can not be displayed
Bug #4217
: No progress bar is displayed when you open an older version that the scene editor has worked
Bug #4218
: The squared width、height and the origin of slider can not be adjusted to equal to 0
Bug #4219
: Select any number of resources, bulk modify general properties of the attributes district can not be modified [Curve]
Bug #4220
: To adjust the space sudoku attribute, rendering area without change
Bug #4222
: Select any binding resources bones, drag pan
Bug #4223
: Adjust the view panel window when the window size between father and son
Bug #4224
: After adding new bone, binding paternity, paternity View panel without showing
Bug #4225
: Switching to non-Chinese language, see [paternity] button to Chinese language
Bug #4227
: Custom font can not replace font files
Bug #4228
: Under the relative placement, use up and down keys to move around the position the child controls, the edge value doesn't change
Bug #4229
: Under relative placement, the child controls docked to another child controls, when dock borders choose the left or right, center and bottom of the vertical layout can not choose
Bug #4230
: When cutting of PageView not checked, switching canvas, its sub-pages will be added together
Bug #4232
: To modify the namespace of gui framework from "gui" to "ui"
Bug #4238
: When adding controls outside except Panel as PageView child controls, the editor crashes
Bug #4239
: When you open the project 3404, the editor crashes, prompting the width and height can not be non-negative
Bug #4245
: When settings basemap and internal progress resource of slider to the default resource, close the project and save it, you can not restore the default resource
Bug #4246
: When you import a plist file, delete it, and then when you import it,it will have a hidden folder to import
Bug #4247
: When UI editor open the project 3405, output prompt "Name of the Game"
Bug #4248
: When the container control by absolute layout changes to the relative placement, linear layout, property of the added child controls remain as state under the absolute layout
Bug #4249
: When you import a plist file, suggesting that the failure to resolve plist file in Scene Graph Editor
Bug #4250
: Creat new bone, bone-bound resource for bone, and then bind the parent-child relationship. Bones name changes
Bug #4251
: Choose any of the same coordinate for any bones or resources , coordinates show 0.
Bug #4252
: Choose any of the same Rotation for any bones or Resources , Rotations show 0.00.
Bug #4253
: Choose any of the same Zoom for any bones or Resources , Zooms show 1.00.
Bug #4254
: Choose any of the same Transparency for any bones or Resources , Transparencys show 255.
Bug #4255
: Choose any of the same Color for any bones or Resources , Colors show White.
Bug #4256
: Select any number of bone or resources that the status of the Show / Hide are unchecked , the Show / Hide is displayed as checked
Bug #4257
: Locking,Select any number of bone or resources that the status of the Locking are unchecked , the Locking is displayed as checked
Bug #4258
: Select the same frame of any event by any bones or resources, frame events are displayed as empty
Bug #4259
: Select the different coordinate of any bones or resources, the coordinate is displayed as zero.
Bug #4260
: Select the different Rotation of any bones or resources, the Rotation is displayed as 0.00.
Bug #4261
: Select the different Zoom of any bones or resources, the Zoom is displayed as 1.00.
Bug #4262
: Select the different Transparency of any bones or resources, the Transparency is displayed as 255.
Bug #4263
: Select the different color of any bones or resources, the Transparency is color as White.
Bug #4264
: Select any number of bone or resources that the status of the Show / Hide are different, the Show / Hide is displayed as checked
Bug #4265
: Select any number of bone or resources that the status of the Locking are different, the Locking is displayed as checked
Bug #4266
: Select any number of the key frames, modifing transparency is invalid, and the value of transparency in transparency of resource is overlay
Bug #4267
: Select any multiple or single keyframe, modify the zoom , rendering effect in the rendering area changed, and a single keyframe value becomes the default value
Bug #4268
: Select any multiple or single keyframe, right-click on uncheck, only to cancel a single keyframe is selected
Bug #4269
: Select any multiple or single keyframe, right-click on easing ettings , only set a single keyframe curve
Bug #4270
: Open to view the panel of the paternity, modify the resource or name of bone in the editor , the panel of the parent-child relationship can not be updated the name in real time
Bug #4271
: Viewing parent-child relationship has no shortcut keys, and increasing shortcut keys are proposed
Bug #4288
: upgrade simpledemos(animations related) to 3.0
Bug #4289
: get some pngs for bird demo
Bug #4342
: repair bug: changedisplay(armature,i>=0) does not rebind parent bone 3.0
Bug #4351
: After import the CCB project, the widget in the CCB is resized
Bug #4352
: Import template after the root node of the project is no longer the root node of the project, but still can check the adaptive resolution option.
Bug #4353
: Export the project, if the export file directory already exists.If prompt after covering export failure.
Bug #4354
: UI editor to export the project without export json
Bug #4355
: A custom Widget controls into drawing resources and editor to collapse
Bug #4356
: UI animation cannot add a large number of key frames.
Bug #4357
: Copy and paste the widget whose contains the child widget ,then editor to collapse
Bug #4358
: Widage display is not normal.
Bug #4359
: Delete or rename FNT resource file, attribute area name does not update, and the modified file can't use again.
Bug #4360
: Check the percentage of the ListView‘s child widget when its custom mode is open,add child widget again with it ,the old chid widget's border is not update.
Bug #4361
: Check the percentage of the ListView‘s child widget when its custom mode is open,reopen the project but it‘s scroll area don't refresh.
Bug #4362
: Remove controls, or close the program, the status bar is not refreshed.
Bug #4458
: UI editor export JSON, load too slowly
Bug #4459
: Creat a file by animation editor cannot load by the scene editor directly,have to convert these files to the plist file.
Bug #4463
: The animation editor saves the Plist file is wrong,Cause this Plist file is not available.
Bug #4464
: Operate the Lable control make it extend and short in the ui editor,the high and width must be consistent,otherwise will occur a mistake.
Bug #4465
: Must have word in the TextFiled control,its click area can to be click succeed.
Bug #4466
: When copy node of the object structure,cannot copy the goal node.
Bug #4467
: Contorl's function of relative layout is not imperfection in UI editor,lacked the relative align style for child nodes and the parent node.
Bug #4468
: In UI library of js version,A button click another button can also point.
Bug #4469
: a bone can bind more than one original in animation editor but now can bone just one.
Bug #4471
: Adjust the bone original's coordinate has a mistake,Raised Y two times,but it only add 1px.
Bug #4472
: In animation editor,Z transformation on key frames,different frames should be have different hierarchical relation.
Bug #4473
: If rename the UI project,its export file such as Json file、Plist file hasn't rename at the same time.the data Property contain project information not synchronous refresh.
Bug #4474
: When set resoure for the contors or bones,the animation editor easy to down.
Bug #4475
: UI controls in copy lost properties between the two frames
Bug #4476
: UI editor cannot use Plist samll picture in Plist larger picture.
Bug #4477
: Add the frame event in animation editor,the last frame cannot add.
Bug #4478
: In UI editor,the TextFiled cannot take a newline.
Bug #4479
: UI editor delete the node,when chosed the parent node,whether delete its contains all child nodes.
Bug #4480
: In UI editor,when export large picture and export small picture severally,the large picture name is ExportJson,samll picture name is Json,Both of them should be consistent.
Bug #4481
: In UI editor,improvement the large picture merge's sytle,the best way is classify these pictures by directory structure,the picture has relevance can merge together.
Bug #4482
: In UI editor,search the folder's path has bug,set the search's catalogue is invalid,Need to put it in all the UI directory or subdirectory.
Bug #4483
: In animation editor,the different animation,the first animation's key frame cannot to be copy.
Feature #3747
: The cancellation of the trigger in the back
Feature #3751
: Canvas independent dimensions
Feature #3759
: Setting the size of the binding canvas on each canvas size,make the switch of size in the canvas switch event
Feature #3760
: Adaptive the Multi-resolution of UI files
Feature #3761
: Add the new alignment mode
Feature #3771
: When exporting resources, do not export unused resources
Feature #3776
: the trigger's revocation and fallback
Feature #3777
: Adjust the interface of the Scene Editor
Feature #3786
: Set the attribute at the same time when you select the multiple frames and the multiple bones
Feature #3787
: Image Reference is still exit in Posing Mode and add the fuctionog revocation and fallback
Feature #3788
: When the Frame easing curve display in the frame area,the synchronization of moving frame
Feature #3790
: When you set the frame ,you should do mutual exclusion on default and custom options
Feature #3791
: After switching Animation mode and Body mode, the first hidden frame will display automatically
Feature #3792
: The panel that view the relation of father and son about bone
Feature #4005
: Custom Property
Feature #4147
: Achieve the editor layer of UI plugin
Feature #4157
: Trigger optimize
Feature #4164
: Create project using C#
Feature #4179
: Add project creating function into CocoStudio
Feature #4181
: Custom ui widget
Feature #4185
: Optimize and improve the UI plugins function
Feature #4186
: Optimize and improve the UI plugins function
Feature #4187
: Optimize and improve the UI plugins function
Feature #4212
: Sence Editor resource import
Feature #4226
: Open the old project 2284, click the custom font, the editor pops up a dialog box, click the dialog editor crashes
Feature #4303
: Create Cocos2d-X ver2.0 project in scene editor
Feature #4321
: Optimize the scene create window
Feature #4510
: Add text info to the toolbars of scene and UI editors
Refactor #3773
: Make a game like fight rats with traggier
Refactor #4182
: Refactors GUI Projects of CocoStudioSamples base on cocos2d-x 3.0
Loading...