Products
Learn
Get Started
Programmers Guide
API Reference
Wiki
SDKBOX
Games
Forum
Download
Blog
Sign In
Roadmap
Issues
Projects
>
js
>
Roadmap
> Unplanned
Unplanned
18%
7 closed
(18%)
33 open
(82%)
Issues by
Category
Tracker
Status
Priority
Author Name
Assignee
No data to display
Related issues
Bug #2816
: Fix cc.Loader's bug that engine doesn't work when preloading twice resource.
Bug #3276
: Closure compiler doesn't remove the useless code in advance mode.
Bug #3382
: Cocos2d-html5 engine memory leak on Chromium(Content Shell) on Android
Bug #3446
: ClippingNode on WEBGL mode is not working
Bug #3500
: Strange behavior of CCClippingNode on canvas render mode
Bug #3535
: TMXLayer cache cut off some area on the map
Bug #4745
: Make EventListener extendable and possible to create with new
Bug #5651
: accelerometer behaviors are different between h5 and jsb
Bug #5686
: Fix a bug of Armature that bone's flipped function is invalid.
Bug #5693
: refactor eclipse project file to support c++
Bug #5720
: Auto setTransformDirty after called setPosition,setRotation in cc.Bone
Bug #5790
: refactor binding-generator to simplify the generated header files
Bug #5988
: LabelBMFont#getChilren inconsistent between h5 and jsb
Feature #2139
: JS file require mode for preloading
Feature #2829
: Improve audio compatibility of Mobile web browsers
Feature #2831
: CMCC HTML5 IAP showcase
Feature #3428
: Migrate the NewLabel to Cocos-x v 3.0
Feature #3429
: Migrate the Physical Integrated to Cocos-x v 3.0
Feature #3515
: Add force screen adaptation to Resolution Policy
Feature #3645
: NPM for JSB (JSC file generation)
Feature #3951
: Add observer pattern implementation with new event dispatcher
Feature #3952
: Mark HTML5 only API
Feature #3954
: Dependancies management in NPM version
Feature #3955
: Implement new physic engine apis
Feature #5662
: bind capturescreen in jsb and add a testcase
Feature #5665
: bind video widget to jsb and add a testcase
Feature #5667
: Upgrade Websocket to the latest version
Refactor #2353
: Improve CrystalCraze performance for mobile browsers
Refactor #2354
: Improve WatermelonWithMe performance for mobile browsers
Refactor #3460
: Improve performance of CCClippingNode on Canvas mode
Refactor #3607
: Refactor the resource loading process to a unified class
Refactor #3944
: Simplify usage of sprite animation
Refactor #3947
: Simulate 'setTimeout' and 'setInterval' in JSB
Refactor #3953
: String management
Refactor #4012
: Try full screen meta tag to make full screen more compatible
Refactor #5683
: Study new solution for overriding C++ invoked functions in JS
Refactor #5759
: Refactor js-bindings projects for Cocos Engine Modularization
Refactor #5826
: Create cocos engine's cocos2d-x and cocos2d-js
Refactor #5827
: Move AssetsManager to JSB level
Refactor #5828
: Upgrade 3.0 Cocos engine with v3 assets manager
Loading...