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cpp
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> 3.0-alpha0
3.0-alpha0
2013-09-17
100%
51 closed
(100%)
0 open (0%)
Issues by
Category
Tracker
Status
Priority
Author Name
Assignee
all
19/19
android
4/4
blackberry
1/1
ios
3/3
js
12/12
linux
2/2
lua
7/7
mac
3/3
windows
2/2
Related issues
Bug #2221
: CCCallback function may cause crash on win32
Bug #2423
: TargetAction::reverse() doesn't work as expected
Bug #2448
: OpenGLTest crash
Bug #2465
: Wrong logic when pass an empty std::vector to WebSocket::init
Bug #2480
: Fixed the crash caused by improper deletion of VBOs and VAO in ParticleSystemQuad
Bug #2492
: Cocos2d-x V3 - Tilemap Image Source Path
Bug #2494
: Point::isSegmentIntersect() may return wrong result
Bug #2521
: [JSB] CCBReader can't set properties to owner if 'owner var' is set
Bug #2522
: When lock screen or entering background and resume the application textures from pvr.ccz file become black.
Bug #2532
: [Android] Stroke font color with channel color values other than 255 doesn't take effect
Bug #2533
: Add ATITC format support
Bug #2586
: The utf8 response in XmlHttpRequest are mess codes
Bug #2611
: Observers with the same target and name but different sender are the same observer in NotificationCenter
Bug #2612
: Crash appears when extending cc.ScrollView in JS
Bug #2746
: cc.registerTargettedDelegate doesn't support pure js object as its target
Bug #2747
: cc.Sprite.getDisplayFrame() was not exposed to JS and Lua
Bug #2753
: All the texture are shifted in TestCpp
Bug #2766
: Memory leak in the binding glue code of cc.FileUtils.getStringFromFile(getByteArrayFromFile).
Bug #2771
: Better integration of physical engine
Bug #2793
: New Label: C++ best practices
Bug #2800
: Can not hide status bar on iOS 7
Bug #2810
: Missin icons for iOS7.0
Bug #2815
: TestCpp->Textur2DTest->Texture memory crash on ios and mac
Feature #1690
: Binding the callback of CCControlButton for jsb.
Feature #2087
: New EventDispatcher for dispatching all kinds of event.
Feature #2435
: Lua template supports mac port
Feature #2446
: Add a tool to auto export releasing zip file
Feature #2453
: Clang support for Linux
Feature #2463
: Add S3TC support
Feature #2466
: Exposing cc.RemoveSelf to JS.
Feature #2483
: Upgrading SpiderMonekey to Firefox v23
Feature #2501
: Adding a method to get duration of timeline for CCBAnimationManager class
Feature #2520
: Adding more ExtensionTest like CocosBuilderTest and ControlButtonTest
Feature #2525
: Add Iterator object of cocos2d::Array
Feature #2719
: add a tool to generate DeprecatedClass.lua
Feature #2764
: Add TableView lua binding and releated test sample
Refactor #2345
: Refactor CCImage and CCTexture2D
Refactor #2433
: Use binding-generator to generate lua binding code
Refactor #2434
: Add a tool to generate sample Android.mk
Refactor #2438
: Remove supporting of Mac 32-bit
Refactor #2460
: Unify the codes for desktop
Refactor #2478
: Simpler, more modern Android port of cocos2d-x
Refactor #2513
: Migrate github issues to redmine
Refactor #2516
: To use Hybrid (retain/release with SmartPtr) in cocos2d-x v3.0
Refactor #2517
: C++11 approach: Update all test cases. Use @auto@ for local variables
Refactor #2518
: Hybrid approach: Include cocos2d SmartPtr in the code
Refactor #2526
: SmartPointer: Test performance by using STL + RCPtr in Node.h
Refactor #2650
: Remove class TypeInfo
Refactor #2732
: The auto-generated codes of JSBindings and LuaBindings use the same sub-repo
Refactor #2785
: exposed AssetsManager to javascript and added multiple-assetsManager support
Docs #2784
: Add js-binding and lua-binding document
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