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> 3.0-alpha0-pre
3.0-alpha0-pre
2013-07-24
100%
103 closed
(100%)
0 open (0%)
Issues by
Category
Tracker
Status
Priority
Author Name
Assignee
all
61/61
android
8/8
emscripten
4/4
ios
6/6
js
13/13
linux
1/1
lua
5/5
mac
4/4
native client
1/1
windows
5/5
Related issues
Bug #2124
: CCImage::initWithImageFileThreadSafe() is not thread safe
Bug #2230
: OnEnterTransitionDidFinish was called twice when a node is added in onEnter
Bug #2237
: Fix calculation of offsets in font rendering
Bug #2274
: Fixes for iOS7 and Xcode5
Bug #2275
: LabelTTF vertical alignment fixed on OS X
Bug #2303
: Missing precision when getting strokeColor and fontFillColor
Bug #2306
: CCLabelTTF setString crash on android.
Bug #2307
: Jsb function getCPBody return type is not right
Bug #2312
: WebSocket url parse error for 'ws://domain.com/websocket' pattern
Bug #2313
: cc.ClippingNode hasn't been exposed to JS
Bug #2315
: [JSB] Iterating through cc.Node children causes crash.
Bug #2322
: [Win32] Linking error when using multiply inheritance
Bug #2327
: CCNode::isScheduled() is not implemented
Bug #2337
: EditBox doesn't show any text in TestJavascript/ExtensionsTest/EditBoxTest
Bug #2338
: ccbRootPath needs to be passed to sub ccb nodes
Bug #2342
: Fixing compilation errors when CC_ENABLE_CACHE_TEXTURE_DATA is enabled
Bug #2346
: OpenGL error 0x0502 in TextureAtlas::drawNumberOfQuads()
Bug #2348
: [Plugin-x] Event will not be sent to server when paramMap argument of logEvent function is nil
Bug #2359
: Sprite will become white block when using CCControlSwitch
Bug #2361
: Bugfixes to the Set class
Bug #2366
: Text Shadows fix
Bug #2367
: ClippingNode works differently on different platforms
Bug #2370
: Pivotjoint constructor and pointQueryFirst in Space class will return false instead of invalid shape object
Bug #2381
: ControlSwitch was displayed ugly when adding more than one switch.
Bug #2384
: The submenu of ExtensionTest in TestCpp can't scroll
Bug #2386
: ClippingNode works wrongly when being set as a child
Bug #2396
: CCScale9Sprite::setInsetLeft/XXX can't work for rotated sprite frame
Bug #2398
: [MAC] Adding Support for initializing Image with raw data.
Bug #2401
: CCLabelBMFont crashes in glDrawElements of CCTextureAtlas::drawNumberOfQuads sometimes
Bug #2403
: Tint and Fade action can't work for ProgressTimer
Bug #2406
: Color and Opacity of Scale9Sprite will not be changed when it's added to NodeRGBA and run with FadeIn/Out actions
Bug #2410
: Black screen appears on android sometimes.
Bug #2411
: Opacity option for shadow in CCLabelTTF can not take effect
Bug #2415
: Warning of AL_INVALID_NAME and AL_INVALID_OPERATION in SimpleAudioEngineOpenAL.cpp
Bug #2418
: Unused spriteframes also need to be removed when purgeCachedData
Bug #2431
: Potential crash when loading js files
Bug #2432
: sigslot::_connection_base# (from 0 to 8) don't have virtual destructors
Bug #2440
: Files with Non-ascii path can't be found on Windows
Feature #2232
: adding norwegian language
Feature #2235
: Ability to save/retrieve CCData into/from CCUserDefault
Feature #2250
: Adds std::function support in CCCallFunc
Feature #2273
: Hardware keyboard support
Feature #2276
: Add CCScrollView lua binding and corresponding test sample
Feature #2277
: Add OpenGL lua binding and corresponding test sample
Feature #2278
: Adds CALLBACK_0, CALLBACK_1 and CALLBACK_2
Feature #2279
: updates chipmunk2d to v6.1.5
Feature #2283
: Adding Polish language support
Feature #2285
: cc.MontionStreak needs to be exposed to JS
Feature #2289
: Actions with clone() pattern
Feature #2301
: Asynchronous Image loading for Emscripten
Feature #2318
: Adding Native Client support for develop branch and some warnings fixes
Feature #2324
: Add OpenGL lua module
Feature #2332
: Adding project part for QtCreator.
Feature #2340
: Upgrading SpiderMonekey to Firefox v22
Feature #2343
: Redesign the mechanism of the c++ call lua fun
Feature #2344
: make some execute funs into one fun in ScriptEngineProtocol
Feature #2364
: Add ccDrawSolidCircle
Feature #2365
: Add Rect::unionWithRect
Feature #2377
: Redesign lua function registered
Feature #2385
: Implemented pitch, pan and gain for SimpleAudioEngine
Feature #2389
: Adding cookie support for HttpClient
Feature #2392
: Add append function for String class
Feature #2395
: Adding Scale9SpriteTest for TestCpp
Feature #2399
: Adding SocketIO support
Feature #2408
: Adding String::componentsSeparatedByString function for splitting string
Feature #2414
: Bindings-generator could bind std::function argument
Feature #2426
: Add DrawPrimitives lua test sample
Feature #2427
: Exposing cc.FileUtils.getInstance().createDictionaryWithContentsOfFile to JS
Feature #2429
: LuaWebSocket supports sending binary string passed by lua
Feature #2436
: Port Cocos2D-X to Qt 5
Refactor #2129
: Rename m_iVar to _var, remove CC prefixes
Refactor #2229
: Explicitly initialising CCAcceleration structure
Refactor #2234
: Add destructor to CCGLBufferedNode
Refactor #2242
: Enable c++11
Refactor #2281
: When user has built with JS Debugger support ScriptingCore will handle necessary runtime changes
Refactor #2284
: Merge master into develop
Refactor #2300
: Using clone pattern instead of 'copyWithZone' pattern
Refactor #2304
: Use c++11 to refactor multiple inherit of CCLayer
Refactor #2305
: Use std::thread instead of pthread
Refactor #2316
: Improve android project creation script
Refactor #2326
: Cleanup travis build scripts.
Refactor #2328
: Refactor ETC support
Refactor #2329
: Improve Android file system read performance
Refactor #2331
: Refactoring SimpleAudioEngine for Win32 by using OpenAL
Refactor #2333
: Refactoring emscripten building script
Refactor #2339
: Refactor create_project.py
Refactor #2347
: Macros like CC_KEYBOARD_SUPPORT should not be in header file
Refactor #2363
: Adding extra safety to selector casting macros
Refactor #2368
: JS-Test repo needs to use the URL of cocos2d/cocos2d-js-tests
Refactor #2371
: ios and mac projects need to be unified in one simple xcode project
Refactor #2373
: Change some member functions to const
Refactor #2378
: Remove the usage of CC_PROPERTY_XXX in engine code
Refactor #2379
: Remove CopyWithZone
Refactor #2387
: Using static_cast instead of C style cast
Refactor #2388
: Creating a default texture for CCSprite if setTexture(nullptr) is invoked.
Refactor #2393
: Mark some functions as deprecated
Refactor #2397
: Singleton refactor, sharedXXX --> getInstance, purgeXXX --> destroyInstance
Refactor #2400
: [Android] use onWindowFocusChanged(bool) instead of onResume()/onPause()
Refactor #2404
: Move all deprecated global functions and variables into CCDeprecated.h
Refactor #2405
: Bindings-generator should not bind deprecated methods
Refactor #2407
: Adds more readability to the class internals.
Refactor #2413
: Warning fixes for overload virtual functions
Refactor #2430
: Use upper letter for all constants
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