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> v3.0 alpha
v3.0 alpha
2014-03-10
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85 closed
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Related issues
Bug #3578
: Reposting: Strange graphical glitches when canvas element is not wrapped in a div
Bug #3602
: WEBGL viewport isn't correct in FIXED_WIDTH and FIXED_HEIGHT policy
Bug #3606
: Modify class/method names that don't follow the coding guide
Bug #3614
: CCLabelTTF will enter a infinite loop while some character's width larger than the dimension width
Bug #3623
: Schedule doesn't restart when widget is re-added after being removed
Bug #3631
: WebAudioEngine throws a typeError when playing music on Chrome 24.
Bug #3652
: armature animation does not display correctly in canvas
Bug #3659
: Engine doesn't support natively retina display
Bug #3666
: setCascadeColorEnabled and setCascadeOpacityEnabled of sprite doesn't work well.
Bug #3673
: cc.TOUCH_ONE_BY_ONE mode force to swallow touch which it shouldn't
Bug #3689
: CCLabelTTF incorrectly splits up an incoming string with newline characters
Bug #3709
: CCScreen's exitFullScreen doesn't work
Bug #3731
: Fix bugs of clone gui widget
Bug #3816
: Add a condition to check textureCoord to cc.Sprite
Bug #3819
: Volume control doesn't work for iOS
Bug #3824
: cc.EGLView setting doesn't work before cc.Director's initialization
Bug #3825
: Fix a bug of SimpleAudioEngine that its state is incorrect.
Bug #3838
: Baidu browser gives retina display parameter on some non retina device
Bug #3840
: Replace hasOwnProperty / in for checking existence
Bug #3842
: cc.DOMNode position is wrong with the new EGLView logic
Bug #3860
: Animation plist with name conflict bug
Bug #3875
: Refactor cc.FadeIn/cc.FadeOut to fix a bug that its start opacity isn't current value
Bug #3876
: Javascript division approximate problem in EGLView
Bug #3909
: Correct _strStringValue to _stringValue for gui LabelBMFont
Bug #3910
: Modify vertex attribute flag name to adapt with JSB
Bug #3916
: Viewport meta doesn't work on Firefox
Bug #4051
: cc.TMXLayer.removeChild works incorrect
Bug #4111
: A bug of fnt parser
Bug #4155
: cc.Editbox's position is wrong when it isn't root Node
Bug #4166
: Fix particleSystem's bug that its color is incorrect on WebGL
Bug #4277
: Fix bugs for releasing version 3.0 alpha
Bug #4294
: Fix bugs for JSB in repo Cocos2d-js
Bug #4323
: Resolve JSDoc for 3.0alpha release
Feature #2039
: Merge main.js and cocos2d.js into a file
Feature #3277
: New event dispatcher
Feature #3427
: Migrate the Event Dispatcher to Cocos-x v 3.0
Feature #3940
: Use getter/setter to refactor configuration of engine object
Feature #3941
: Add `attr` configuration method to cc.Node which permit to config multiply parameters
Feature #4010
: Add retina display activate/desactivate function
Feature #4175
: Added Js-bindings to excludeFoder for WebStorm
Feature #4221
: support cocostudio v1.3.0
Feature #4234
: Binds EventDispatcher
Feature #4236
: Add getter/setter feature to JSB
Feature #4292
: add property _className
Feature #4313
: Implement NodeGrid
Refactor #3588
: Refactor Array clear function
Refactor #3591
: Deprecated property (arguments.callee) used in CCDirector.js and CCLoader.js
Refactor #3661
: JS style API refactoring(OO)
Refactor #3690
: Refactoring CCNS for maintainability
Refactor #3800
: Refactoring cc.Point and cc.Size to support two types of parameters.
Refactor #3836
: Refactor cc.Scheduler for better performance.
Refactor #3878
: Refactor Getter/Setter of CCNode
Refactor #3922
: Refactor Getter/Setter of CCSprite
Refactor #3935
: Use cc.Game to simplify game creation process
Refactor #3936
: Refactor cc.Loader to support ressource loading process of all type
Refactor #3937
: Move resource loading process of cc.Audio into cc.Loader
Refactor #3938
: Move resource loading process of cc.TextureCache into cc.Loader
Refactor #3939
: Refactor all createWithXXX function into one unified create function with different parameters
Refactor #3942
: Refactor singleton Class to javascript object
Refactor #3945
: Refactor basic data structures
Refactor #3946
: Replace `replaceWithScene` and `runWIthScene` with `runScene`
Refactor #3963
: Refactor getter/setter of cc.Layer
Refactor #3983
: Refactor Getter/Setter of Texture classes
Refactor #3985
: Refactor arguments.length test with undefined check
Refactor #4002
: Refactor getter/Setter of CCDomNode
Refactor #4003
: Refactor getter/setter in extension
Refactor #4027
: Refactor getter/setter in cc.ParticleSystem and cc.ParticleBatch
Refactor #4028
: Refactor getter/setter in labels
Refactor #4030
: Refactor getter/setter in other cc.Node descendants
Refactor #4031
: Refactor getter/setter in TMX nodes
Refactor #4032
: Refactor getter/setter in Menu and MenuItems
Refactor #4095
: Refactor cc.SpriteFrameCache to support new cc.loader.
Refactor #4109
: Refactor properties access with getter/setter in samples
Refactor #4120
: Refactor cc.LabelBMFont to support cc.loader.
Refactor #4121
: Add cc.fontLoader to support resources of font.
Refactor #4125
: Apply new getter/setter API in samples
Refactor #4126
: Make getter/setter override automatically in cc.Class's extend function
Refactor #4151
: Refactor getter/setter in Action
Refactor #4154
: update cocostudio to 3.0
Refactor #4237
: Bind create functions to JSB
Refactor #4240
: Bind new singleton objects to JSB
Refactor #4241
: Bind cc.color to JSB
Refactor #4290
: Migrate MoonWarriors and tests into Cocos2d-js
Refactor #4308
: Move singleton objects initialization into cc.game
Docs #4026
: Create document that describe all properties refactored with getter/setter
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