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> cocos2d-2.0-x-2.0.4
cocos2d-2.0-x-2.0.4
2012-11-30
100%
35 closed
(100%)
0 open (0%)
Issues by
Category
Tracker
Status
Priority
Author Name
Assignee
all
19/19
android
3/3
ios
4/4
js
2/2
windows
7/7
Related issues
Bug #1312
: upgrade libcurl to new version
Bug #1466
: ShaderTest not work correctly after coming from background on android
Bug #1473
: CCScale9Sprite does not support rotated spriteframe in atlas
Bug #1492
: assert if add a same CCObject into CCAutoreleasePool more than one time.
Bug #1494
: Missing removing auto-release object from AutoReleasePool if invoking 'autorelease' method more times.
Bug #1495
: CCScrollView display area and touch area are wrong if its parent's postion isn't at CCPointZero in world
Bug #1496
: An error of comparing font's face name in CCImage of win32 port.
Bug #1500
: CCRenderTexture cannot render properly on some Qualcomm Adreno GPUs
Bug #1506
: TestLua compilation error when the path of cocos2d-x contains spaces
Bug #1507
: Can not play effect for the first time without pre-load effect
Bug #1508
: Potential observer array modification while it's traversed in CCNotificationCenter
Bug #1510
: Application will freeze when 'numberOfCellsInTableView' returns zero.
Bug #1511
: OpenGL framebuffer access violation fix
Bug #1516
: The font size of labels for displaying FPS,SPF,DrawCount is incorrect in different design resolutions.
Bug #1522
: CCEGLView class of desktop platforms should override CCEGLViewProtocol::setScissorInPoints.
Bug #1526
: TestJavascript craches on iPad, implementation of static functions needs to be placed at source file(.cpp suffix).
Bug #1527
: MoonWarriors can not run on iOS simulator sometimes
Bug #1531
: The CCSprite::updateTransform() function needs to inherited from a base function on the CCNode.
Bug #1536
: CCControl* should not respond to touches if the control is not visible
Bug #1538
: Logic error in CCControlHuePicker::checkSliderPosition
Bug #1540
: Fix win32 CCLuaLog memory leaks and invalid Console UTF8 output
Bug #1543
: The CCLayerGradient background of CocosBuilderTest can't be shown
Feature #1469
: add MoonWarriors as sample game
Feature #1513
: Multi-Touch support for win7/8 tablet or ultrabook
Feature #1515
: Adding a zoom function for debugging large resolution (e.g.new ipad) app on desktop.
Refactor #1486
: Apply multi-resolution mechanic on iOS, especially for iphone5
Refactor #1487
: Use shared javascript test cases with cocos2d-html5 and cocos2d-iphone
Refactor #1491
: Remove dependency of FontLabel lib
Refactor #1512
: Application built in release mode will get writable directory in system disk.
Refactor #1517
: Upgrading SpiderMonkey js engine to FF 16.0.1
Refactor #1520
: Add comments for using multiresolution in HelloCpp
Refactor #1521
: Using relative coordinates in TestCpp
Refactor #1537
: Upgrades to new spidermonkey API (FF17.0beta3)
Docs #1493
: Add doxygen comments in CCNotificationCenter.h
Docs #1532
: How to debug games for ipad3 on low-resolution PC
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