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> cocos2d-2.0-rc2-x-2.0.1
cocos2d-2.0-rc2-x-2.0.1
2012-07-13
100%
47 closed
(100%)
0 open (0%)
Issues by
Category
Tracker
Status
Priority
Author Name
Assignee
all
31/31
android
5/5
ios
7/7
windows
3/3
Related issues
Bug #1239
: Can not stop effect if play effet with loop mode twice
Bug #1257
: Logic of CCGrabber.cpp is not the same as iphone version
Bug #1278
: CocosDenshion::unloadEffect() can not stop playing effect
Bug #1280
: BitmapFontMultiLineAlignment test can't work correctly.
Bug #1282
: Can not run samples on windows if the display card is ATI
Bug #1286
: Fixes the declaration of tgaLoadRLEImageData()
Bug #1290
: tests include Shaders folder in wrong way
Bug #1293
: CCDirector::getFrames() return wrong value
Bug #1296
: Logical error in CCTMXTiledMap::tilesetForLayer()
Bug #1297
: Retina mode can't work in 'Projection2D' mode
Bug #1299
: [iOS]SimpleAudioEngine::resumeEffect and SimpleAudioEngine::resumeAllEffects will play effects that played previously
Bug #1300
: Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA
Bug #1301
: CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in points.
Bug #1302
: The parameter of CCMenu::setHandlerPriority should be signed int.
Bug #1308
: Strange TouchDispatcher behavior in 2.0 version
Bug #1315
: TileMapTest can't be shown correctly in retina mode.
Bug #1322
: [iOS, Android]CCLabelTTF doesn't support vertical alignment
Bug #1326
: The compilation of Hellolua and testjs project was broken after synchronizing to rc2.
Bug #1330
: CCBIReader fixes + building and running flawless on iOS, Android and win32.
Bug #1335
: Memory leaks in cocos2dx and CCBReader.
Bug #1338
: CocosdenshionTest crash when playing effect and click HOME menu on iOS
Bug #1343
: Xcode template can not work as expected
Bug #1344
: win32 template cannot work after synchronizing to rc2
Bug #1364
: Can not resume background music after pausing it
Bug #1365
: Some files of Resources folder which is copied by build_native.sh will lost authority in cygwin.
Bug #1366
: testjs will crash on win32.
Bug #1368
: Implement EffectsAdvancedTest (Effect4).
Bug #1369
: Invoking CCLabelTTF:setPosition(x,y) in lua script causes crash
Bug #1370
: Create project script can't work correctly on android.
Feature #1202
: (gles20) Remove CCFileData
Feature #1310
: Synchronize to rc2
Feature #1323
: CCBIReader support
Feature #1324
: Add create() for static member functions that new an autorelease object
Feature #1327
: Export 'create' method for lua bindings.
Feature #1332
: Add macro COCOS2D_VERSION in cocos2d.h
Feature #1333
: Add CCScrollView to extension.
Feature #1334
: Add ScrollViewTest to CocosBuilderTest.
Refactor #1181
: Refactor CCRenderTexture
Refactor #1269
: Generate project for cocos2dx, then HelloWorld, tests, HelloLua and testjs can refer it
Refactor #1283
: Use relative path in cocos2d.h
Refactor #1287
: Android template's build_native.sh automatically copies new icons
Refactor #1288
: Enhances CCTransitionScene to work even if there is no running scene.
Refactor #1289
: CCControlButton update. Added zoomOnTouchDown property and setPreferredSize.
Refactor #1292
: Make function name more readable
Refactor #1329
: Move all java files part of engine into a certain directory, then all projects refer them
Refactor #1336
: Use CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
Refactor #1367
: Refactor "createWith***" to "create".
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