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cpp
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> 3.0-rc2
3.0-rc2
2014-04-15
100%
28 closed
(100%)
0 open (0%)
Issues by
Category
Tracker
Status
Priority
Author Name
Assignee
all
18/18
android
2/2
ios
1/1
lua
1/1
windows
4/4
Related issues
Bug #4533
: console upload without parameters crashes the console
Bug #4607
: Crash on iPad with iOS5.1
Bug #4610
: Optimization in Node does something wrong when comparing two float by using equal operator.
Bug #4629
: Renderer->GroupCommand bug
Bug #4635
: ControlSwitch's marksprite is shown at a wrong place
Bug #4637
: Add loop parameter to Animation::initWithSpriteFrames function
Bug #4639
: FileUtils::isFileExist doesn't consider SearchPaths and ResolutionOrders
Bug #4659
: Remove the usage of OpenSL
Bug #4683
: CCASSERT is not thread safe, but used in another thread to load image asynchronizely
Bug #4700
: Removing and re-adding an event listener will trigger assert
Bug #4703
: RenderTexture issue 937 test doesn't work correct
Bug #4710
: [win32] Crash in EventDispatcher if game starts up with mouse moving frequently
Bug #4711
: [win32] Passing empty string to FileUtils::isFileExist may also return true
Bug #4714
: Cocos2dxHelper.runOnGLThread() can not work
Bug #4721
: clone for EventListeners of lua didn't clone the related property
Bug #4729
: All deprecated classes/methods should be placed at `deprecated` folder
Bug #4744
: EventDispatcher::setDirtyForNode doesn't consider node's children
Bug #4761
: fix zfighting between tests
Bug #4776
: PageView get green background on Android
Bug #4784
: cannot run setup.py on Windows
Bug #4786
: Check the version of python when setup.py/cocos.py invoked.
Bug #4798
: culling have uncorrectly when the vertical bar sprite rotates
Bug #4849
: The environment variable added in setup.py need reboot on windows.
Feature #4557
: Should support enable/disable EventListener
Feature #4584
: Add feature to force update the environment variables in setup.py.
Feature #4636
: Add parameter create function for ui controls
Feature #4666
: Optimize the implementation of copy resources files when compile project in console
Refactor #4743
: Label:Makes the create functions of Label clear.
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