This is the complete list of members for TiledGrid3D, including all inherited members.
| _ID | Ref | |
| _luaID | Ref | |
| _scriptObject | Ref | |
| autorelease() | Ref | |
| beforeBlit() | GridBase | inlinevirtual |
| beforeDraw(void) | GridBase | |
| blit() override | TiledGrid3D | virtual |
| calculateVertexPoints() override | TiledGrid3D | virtual |
| create(const Size &gridSize, Texture2D *texture, bool flipped) | TiledGrid3D | static |
| create(const Size &gridSize) | TiledGrid3D | static |
| getGridSize(void) const | GridBase | inline |
| getOriginalTile(const Vec2 &pos) const | TiledGrid3D | |
| getReferenceCount() const | Ref | |
| getReuseGrid(void) const | GridBase | inline |
| getStep(void) const | GridBase | inline |
| getTile(const Vec2 &pos) const | TiledGrid3D | |
| initWithSize(const Size &gridSize, Texture2D *texture, bool flipped) | GridBase | |
| isActive(void) const | GridBase | inline |
| isTextureFlipped(void) const | GridBase | inline |
| originalTile(const Vec2 &pos) const | TiledGrid3D | inline |
| release() | Ref | |
| retain() | Ref | |
| reuse() override | TiledGrid3D | virtual |
| set2DProjection(void) | GridBase | |
| setGridSize(const Size &gridSize) | GridBase | inline |
| setReuseGrid(int reuseGrid) | GridBase | inline |
| setStep(const Vec2 &step) | GridBase | inline |
| setTextureFlipped(bool flipped) | GridBase | |
| setTile(const Vec2 &pos, const Quad3 &coords) | TiledGrid3D | |
| tile(const Vec2 &pos) const | TiledGrid3D | inline |
| TiledGrid3D() | TiledGrid3D | |
| ~GridBase(void) | GridBase | virtual |
| ~Ref() | Ref | virtual |
| ~TiledGrid3D() | TiledGrid3D |