This is the complete list of members for Animate3D, including all inherited members.
| __pad0__ | Animate3D | |
| _absSpeed | Animate3D | protected |
| _accTransTime | Animate3D | protected |
| _animation | Animate3D | protected |
| _boneCurves | Animate3D | protected |
| _elapsed | ActionInterval | protected |
| _firstTick | ActionInterval | protected |
| _last | Animate3D | protected |
| _lastTime | Animate3D | protected |
| _originalTarget | Action | protected |
| _originInterval | Animate3D | protected |
| _playReverse | Animate3D | protected |
| _referenceCount | Ref | protected |
| _start | Animate3D | protected |
| _state | Animate3D | protected |
| _tag | Action | protected |
| _target | Action | protected |
| _transTime | Animate3D | protectedstatic |
| _weight | Animate3D | protected |
| Animate3DState enum name | Animate3D | protected |
| autorelease() | Ref | |
| clone() const override | Animate3D | virtual |
| copy() const | Clonable | inline |
| create(Animation3D *animation) | Animate3D | static |
| create(Animation3D *animation, float fromTime, float duration) | Animate3D | static |
| createWithFrames(Animation3D *animation, int startFrame, int endFrame, float frameRate=30.f) | Animate3D | static |
| description() const | Action | virtual |
| getAmplitudeRate(void) | ActionInterval | |
| getDuration() const | FiniteTimeAction | inline |
| getElapsed(void) | ActionInterval | inline |
| getOriginalTarget() const | Action | inline |
| getOriginInterval() const | Animate3D | inline |
| getPlayBack() const | Animate3D | inline |
| getReferenceCount() const | Ref | |
| getSpeed() const | Animate3D | |
| getTag() const | Action | inline |
| getTarget() const | Action | inline |
| getTransitionTime() | Animate3D | inlinestatic |
| getWeight() const | Animate3D | inline |
| init(Animation3D *animation) | Animate3D | |
| init(Animation3D *animation, float fromTime, float duration) | Animate3D | |
| initWithFrames(Animation3D *animation, int startFrame, int endFrame, float frameRate) | Animate3D | |
| INVALID_TAG | Action | static |
| isDone(void) const override | ActionInterval | virtual |
| Ref() | Ref | protected |
| release() | Ref | |
| removeFromMap() | Animate3D | |
| retain() | Ref | |
| reverse() const override | Animate3D | virtual |
| s_fadeInAnimates | Animate3D | protectedstatic |
| s_fadeOutAnimates | Animate3D | protectedstatic |
| s_runningAnimates | Animate3D | protectedstatic |
| setAmplitudeRate(float amp) | ActionInterval | |
| setDuration(float duration) | FiniteTimeAction | inline |
| setOriginalTarget(Node *originalTarget) | Action | inline |
| setOriginInterval(float interval) | Animate3D | |
| setPlayBack(bool reverse) | Animate3D | inline |
| setSpeed(float speed) | Animate3D | |
| setTag(int tag) | Action | inline |
| setTarget(Node *target) | Action | inline |
| setTransitionTime(float transTime) | Animate3D | inlinestatic |
| setWeight(float weight) | Animate3D | |
| startWithTarget(Node *target) override | Animate3D | virtual |
| step(float dt) override | Animate3D | virtual |
| stop() override | Animate3D | virtual |
| update(float t) override | Animate3D | virtual |
| ~Action() | Action | virtual |
| ~Animate3D() | Animate3D | virtual |
| ~Clonable() | Clonable | inlinevirtual |
| ~Ref() | Ref | virtual |