This is the complete list of members for Animate3D, including all inherited members.
__pad0__ | Animate3D | |
_absSpeed | Animate3D | protected |
_accTransTime | Animate3D | protected |
_animation | Animate3D | protected |
_boneCurves | Animate3D | protected |
_elapsed | ActionInterval | protected |
_firstTick | ActionInterval | protected |
_last | Animate3D | protected |
_lastTime | Animate3D | protected |
_originalTarget | Action | protected |
_originInterval | Animate3D | protected |
_playReverse | Animate3D | protected |
_referenceCount | Ref | protected |
_start | Animate3D | protected |
_state | Animate3D | protected |
_tag | Action | protected |
_target | Action | protected |
_transTime | Animate3D | protectedstatic |
_weight | Animate3D | protected |
Animate3DState enum name | Animate3D | protected |
autorelease() | Ref | |
clone() const override | Animate3D | virtual |
copy() const | Clonable | inline |
create(Animation3D *animation) | Animate3D | static |
create(Animation3D *animation, float fromTime, float duration) | Animate3D | static |
createWithFrames(Animation3D *animation, int startFrame, int endFrame, float frameRate=30.f) | Animate3D | static |
description() const | Action | virtual |
getAmplitudeRate(void) | ActionInterval | |
getDuration() const | FiniteTimeAction | inline |
getElapsed(void) | ActionInterval | inline |
getOriginalTarget() const | Action | inline |
getOriginInterval() const | Animate3D | inline |
getPlayBack() const | Animate3D | inline |
getReferenceCount() const | Ref | |
getSpeed() const | Animate3D | |
getTag() const | Action | inline |
getTarget() const | Action | inline |
getTransitionTime() | Animate3D | inlinestatic |
getWeight() const | Animate3D | inline |
init(Animation3D *animation) | Animate3D | |
init(Animation3D *animation, float fromTime, float duration) | Animate3D | |
initWithFrames(Animation3D *animation, int startFrame, int endFrame, float frameRate) | Animate3D | |
INVALID_TAG | Action | static |
isDone(void) const override | ActionInterval | virtual |
Ref() | Ref | protected |
release() | Ref | |
removeFromMap() | Animate3D | |
retain() | Ref | |
reverse() const override | Animate3D | virtual |
s_fadeInAnimates | Animate3D | protectedstatic |
s_fadeOutAnimates | Animate3D | protectedstatic |
s_runningAnimates | Animate3D | protectedstatic |
setAmplitudeRate(float amp) | ActionInterval | |
setDuration(float duration) | FiniteTimeAction | inline |
setOriginalTarget(Node *originalTarget) | Action | inline |
setOriginInterval(float interval) | Animate3D | |
setPlayBack(bool reverse) | Animate3D | inline |
setSpeed(float speed) | Animate3D | |
setTag(int tag) | Action | inline |
setTarget(Node *target) | Action | inline |
setTransitionTime(float transTime) | Animate3D | inlinestatic |
setWeight(float weight) | Animate3D | |
startWithTarget(Node *target) override | Animate3D | virtual |
step(float dt) override | Animate3D | virtual |
stop() override | Animate3D | virtual |
update(float t) override | Animate3D | virtual |
~Action() | Action | virtual |
~Animate3D() | Animate3D | virtual |
~Clonable() | Clonable | inlinevirtual |
~Ref() | Ref | virtual |