This is the complete list of members for Sprite3DReader, including all inherited members.
_referenceCount | Ref | protected |
autorelease() | Ref | |
createNodeWithFlatBuffers(const flatbuffers::Table *sprite3DOptions) | Sprite3DReader | virtual |
createOptionsWithFlatBuffers(const tinyxml2::XMLElement *objectData, flatbuffers::FlatBufferBuilder *builder) | Sprite3DReader | virtual |
getInstance() | Sprite3DReader | static |
getReferenceCount() const | Ref | |
getVec2Attribute(const tinyxml2::XMLAttribute *attribute) const | Sprite3DReader | protected |
NodeReaderProtocol() | NodeReaderProtocol | inline |
purge() | Sprite3DReader | static |
Ref() | Ref | protected |
release() | Ref | |
retain() | Ref | |
setPropsWithFlatBuffers(cocos2d::Node *node, const flatbuffers::Table *sprite3DOptions) | Sprite3DReader | virtual |
Sprite3DReader() | Sprite3DReader | |
~NodeReaderProtocol() | NodeReaderProtocol | inlinevirtual |
~Ref() | Ref | virtual |
~Sprite3DReader() | Sprite3DReader |