This is the complete list of members for Ray, including all inherited members.
| _direction | Ray | |
| _origin | Ray | |
| dist(const Plane &plane) const | Ray | |
| intersects(const AABB &aabb, float *distance=nullptr) const | Ray | |
| intersects(const OBB &obb, float *distance=nullptr) const | Ray | |
| intersects(const Plane &plane) const | Ray | |
| Ray() | Ray | |
| Ray(const Ray &ray) | Ray | |
| Ray(const Vec3 &origin, const Vec3 &direction) | Ray | |
| set(const Vec3 &origin, const Vec3 &direction) | Ray | |
| transform(const Mat4 &matrix) | Ray | |
| ~Ray() | Ray |