This is the complete list of members for PhysicsShapePolygon, including all inherited members.
| _area | PhysicsShape | protected |
| _body | PhysicsShape | protected |
| _categoryBitmask | PhysicsShape | protected |
| _collisionBitmask | PhysicsShape | protected |
| _contactTestBitmask | PhysicsShape | protected |
| _cpShapes | PhysicsShape | protected |
| _group | PhysicsShape | protected |
| _mass | PhysicsShape | protected |
| _material | PhysicsShape | protected |
| _moment | PhysicsShape | protected |
| _newScaleX | PhysicsShape | protected |
| _newScaleY | PhysicsShape | protected |
| _referenceCount | Ref | protected |
| _scaleX | PhysicsShape | protected |
| _scaleY | PhysicsShape | protected |
| _tag | PhysicsShape | protected |
| _type | PhysicsShape | protected |
| addShape(cpShape *shape) | PhysicsShape | protected |
| autorelease() | Ref | |
| calculateArea(const Vec2 *points, int count) | PhysicsShapePolygon | static |
| calculateArea() override | PhysicsShapePolygon | protectedvirtual |
| calculateDefaultMoment() override | PhysicsShapePolygon | virtual |
| calculateMoment(float mass, const Vec2 *points, int count, const Vec2 &offset=Vec2::ZERO) | PhysicsShapePolygon | static |
| containsPoint(const Vec2 &point) const | PhysicsShape | |
| create(const Vec2 *points, int count, const PhysicsMaterial &material=PHYSICSSHAPE_MATERIAL_DEFAULT, const Vec2 &offset=Vec2::ZERO) | PhysicsShapePolygon | static |
| getArea() const | PhysicsShape | inline |
| getBody() const | PhysicsShape | inline |
| getCategoryBitmask() const | PhysicsShape | inline |
| getCenter() override | PhysicsShapePolygon | virtual |
| getCollisionBitmask() const | PhysicsShape | inline |
| getContactTestBitmask() const | PhysicsShape | inline |
| getDensity() const | PhysicsShape | inline |
| getFriction() const | PhysicsShape | inline |
| getGroup() | PhysicsShape | inline |
| getMass() const | PhysicsShape | inline |
| getMaterial() const | PhysicsShape | inline |
| getMoment() const | PhysicsShape | inline |
| getOffset() | PhysicsShape | inlinevirtual |
| getPoint(int i) const | PhysicsShapePolygon | |
| getPoints(Vec2 *outPoints) const | PhysicsShapePolygon | |
| getPointsCount() const | PhysicsShapePolygon | |
| getPolyonCenter(const Vec2 *points, int count) | PhysicsShape | static |
| getReferenceCount() const | Ref | |
| getRestitution() const | PhysicsShape | inline |
| getTag() const | PhysicsShape | inline |
| getType() const | PhysicsShape | inline |
| init(const Vec2 *points, int count, const PhysicsMaterial &material=PHYSICSSHAPE_MATERIAL_DEFAULT, const Vec2 &offset=Vec2::ZERO) | PhysicsShapePolygon | protected |
| PhysicsShape() | PhysicsShape | protected |
| PhysicsShapePolygon() | PhysicsShapePolygon | protected |
| recenterPoints(Vec2 *points, int count, const Vec2 ¢er=Vec2::ZERO) | PhysicsShape | static |
| Ref() | Ref | protected |
| release() | Ref | |
| retain() | Ref | |
| setBody(PhysicsBody *body) | PhysicsShape | protected |
| setCategoryBitmask(int bitmask) | PhysicsShape | inline |
| setCollisionBitmask(int bitmask) | PhysicsShape | inline |
| setContactTestBitmask(int bitmask) | PhysicsShape | inline |
| setDensity(float density) | PhysicsShape | |
| setFriction(float friction) | PhysicsShape | |
| setGroup(int group) | PhysicsShape | |
| setMass(float mass) | PhysicsShape | |
| setMaterial(const PhysicsMaterial &material) | PhysicsShape | |
| setMoment(float moment) | PhysicsShape | |
| setRestitution(float restitution) | PhysicsShape | |
| setScale(float scaleX, float scaleY) | PhysicsShape | protectedvirtual |
| setTag(int tag) | PhysicsShape | inline |
| Type enum name | PhysicsShape | |
| updateScale() override | PhysicsShapePolygon | protectedvirtual |
| ~PhysicsShape()=0 | PhysicsShape | protectedpure virtual |
| ~PhysicsShapePolygon() | PhysicsShapePolygon | protectedvirtual |
| ~Ref() | Ref | virtual |