This is the complete list of members for GameMapReader, including all inherited members.
| _referenceCount | Ref | protected |
| autorelease() | Ref | |
| createNodeWithFlatBuffers(const flatbuffers::Table *gameMapOptions) | GameMapReader | virtual |
| createOptionsWithFlatBuffers(const tinyxml2::XMLElement *objectData, flatbuffers::FlatBufferBuilder *builder) | GameMapReader | virtual |
| GameMapReader() | GameMapReader | |
| getInstance() | GameMapReader | static |
| getReferenceCount() const | Ref | |
| NodeReaderProtocol() | NodeReaderProtocol | inline |
| purge() | GameMapReader | static |
| Ref() | Ref | protected |
| release() | Ref | |
| retain() | Ref | |
| setPropsWithFlatBuffers(cocos2d::Node *node, const flatbuffers::Table *gameMapOptions) | GameMapReader | virtual |
| ~GameMapReader() | GameMapReader | |
| ~NodeReaderProtocol() | NodeReaderProtocol | inlinevirtual |
| ~Ref() | Ref | virtual |