This is the complete list of members for LuaStack, including all inherited members.
| _callFromLua | LuaStack | protected |
| _referenceCount | Ref | protected |
| _state | LuaStack | protected |
| _xxteaEnabled | LuaStack | protected |
| _xxteaKey | LuaStack | protected |
| _xxteaKeyLen | LuaStack | protected |
| _xxteaSign | LuaStack | protected |
| _xxteaSignLen | LuaStack | protected |
| addLuaLoader(lua_CFunction func) | LuaStack | virtual |
| addSearchPath(const char *path) | LuaStack | virtual |
| attach(lua_State *L) | LuaStack | static |
| autorelease() | Ref | |
| clean(void) | LuaStack | virtual |
| cleanupXXTEAKeyAndSign() | LuaStack | virtual |
| create(void) | LuaStack | static |
| executeFunction(int numArgs) | LuaStack | virtual |
| executeFunction(int handler, int numArgs, int numResults, const std::function< void(lua_State *, int)> &func) | LuaStack | virtual |
| executeFunctionByHandler(int nHandler, int numArgs) | LuaStack | virtual |
| executeFunctionReturnArray(int handler, int numArgs, int numResults, __Array &resultArray) | LuaStack | virtual |
| executeGlobalFunction(const char *functionName) | LuaStack | virtual |
| executeScriptFile(const char *filename) | LuaStack | virtual |
| executeString(const char *codes) | LuaStack | virtual |
| getLuaState(void) | LuaStack | inline |
| getReferenceCount() const | Ref | |
| handleAssert(const char *msg) | LuaStack | virtual |
| init(void) | LuaStack | protected |
| initWithLuaState(lua_State *L) | LuaStack | protected |
| loadChunksFromZIP(const char *zipFilePath) | LuaStack | |
| luaLoadBuffer(lua_State *L, const char *chunk, int chunkSize, const char *chunkName) | LuaStack | |
| luaLoadChunksFromZIP(lua_State *L) | LuaStack | |
| LuaStack(void) | LuaStack | inlineprotected |
| pushBoolean(bool boolValue) | LuaStack | virtual |
| pushFloat(float floatValue) | LuaStack | virtual |
| pushFunctionByHandler(int nHandler) | LuaStack | virtual |
| pushInt(int intValue) | LuaStack | virtual |
| pushLong(long longValue) | LuaStack | virtual |
| pushLuaValue(const LuaValue &value) | LuaStack | virtual |
| pushLuaValueArray(const LuaValueArray &array) | LuaStack | virtual |
| pushLuaValueDict(const LuaValueDict &dict) | LuaStack | virtual |
| pushNil(void) | LuaStack | virtual |
| pushObject(Ref *objectValue, const char *typeName) | LuaStack | virtual |
| pushString(const char *stringValue) | LuaStack | virtual |
| pushString(const char *stringValue, int length) | LuaStack | virtual |
| reallocateScriptHandler(int nHandler) | LuaStack | virtual |
| Ref() | Ref | protected |
| release() | Ref | |
| reload(const char *moduleFileName) | LuaStack | virtual |
| removeScriptHandler(int nHandler) | LuaStack | virtual |
| removeScriptObjectByObject(Ref *object) | LuaStack | virtual |
| retain() | Ref | |
| setXXTEAKeyAndSign(const char *key, int keyLen, const char *sign, int signLen) | LuaStack | virtual |
| ~LuaStack() | LuaStack | virtual |
| ~Ref() | Ref | virtual |