This is the complete list of members for Vec4, including all inherited members.
| add(const Vec4 &v) | Vec4 | |
| add(const Vec4 &v1, const Vec4 &v2, Vec4 *dst) | Vec4 | static |
| angle(const Vec4 &v1, const Vec4 &v2) | Vec4 | static |
| clamp(const Vec4 &min, const Vec4 &max) | Vec4 | |
| clamp(const Vec4 &v, const Vec4 &min, const Vec4 &max, Vec4 *dst) | Vec4 | static |
| distance(const Vec4 &v) const | Vec4 | |
| distanceSquared(const Vec4 &v) const | Vec4 | |
| dot(const Vec4 &v) const | Vec4 | |
| dot(const Vec4 &v1, const Vec4 &v2) | Vec4 | static |
| fromColor(unsigned int color) | Vec4 | static |
| getNormalized() const | Vec4 | |
| isOne() const | Vec4 | |
| isZero() const | Vec4 | |
| length() const | Vec4 | |
| lengthSquared() const | Vec4 | |
| negate() | Vec4 | |
| normalize() | Vec4 | |
| ONE | Vec4 | static |
| operator!=(const Vec4 &v) const | Vec4 | inline |
| operator*(float s) const | Vec4 | inline |
| operator*=(float s) | Vec4 | inline |
| operator+(const Vec4 &v) const | Vec4 | inline |
| operator+=(const Vec4 &v) | Vec4 | inline |
| operator-(const Vec4 &v) const | Vec4 | inline |
| operator-() const | Vec4 | inline |
| operator-=(const Vec4 &v) | Vec4 | inline |
| operator/(float s) const | Vec4 | inline |
| operator<(const Vec4 &v) const | Vec4 | inline |
| operator==(const Vec4 &v) const | Vec4 | inline |
| scale(float scalar) | Vec4 | |
| set(float xx, float yy, float zz, float ww) | Vec4 | |
| set(const float *array) | Vec4 | |
| set(const Vec4 &v) | Vec4 | |
| set(const Vec4 &p1, const Vec4 &p2) | Vec4 | |
| subtract(const Vec4 &v) | Vec4 | |
| subtract(const Vec4 &v1, const Vec4 &v2, Vec4 *dst) | Vec4 | static |
| UNIT_W | Vec4 | static |
| UNIT_X | Vec4 | static |
| UNIT_Y | Vec4 | static |
| UNIT_Z | Vec4 | static |
| Vec4() | Vec4 | |
| Vec4(float xx, float yy, float zz, float ww) | Vec4 | |
| Vec4(const float *array) | Vec4 | |
| Vec4(const Vec4 &p1, const Vec4 &p2) | Vec4 | |
| Vec4(const Vec4 ©) | Vec4 | |
| w | Vec4 | |
| x | Vec4 | |
| y | Vec4 | |
| z | Vec4 | |
| ZERO | Vec4 | static |
| ~Vec4() | Vec4 |