This is the complete list of members for PhysicsJointSpring, including all inherited members.
| _bodyA | PhysicsJoint | protected |
| _bodyB | PhysicsJoint | protected |
| _collisionEnable | PhysicsJoint | protected |
| _destoryMark | PhysicsJoint | protected |
| _enable | PhysicsJoint | protected |
| _info | PhysicsJoint | protected |
| _tag | PhysicsJoint | protected |
| _world | PhysicsJoint | protected |
| construct(PhysicsBody *a, PhysicsBody *b, const Vec2 &anchr1, const Vec2 &anchr2, float stiffness, float damping) | PhysicsJointSpring | static |
| destroy(PhysicsJoint *joint) | PhysicsJoint | static |
| getAnchr1() const | PhysicsJointSpring | |
| getAnchr2() const | PhysicsJointSpring | |
| getBodyA() const | PhysicsJoint | inline |
| getBodyB() const | PhysicsJoint | inline |
| getBodyInfo(PhysicsBody *body) const | PhysicsJoint | protected |
| getBodyNode(PhysicsBody *body) const | PhysicsJoint | protected |
| getDamping() const | PhysicsJointSpring | |
| getMaxForce() const | PhysicsJoint | |
| getRestLength() const | PhysicsJointSpring | |
| getStiffness() const | PhysicsJointSpring | |
| getTag() const | PhysicsJoint | inline |
| getWorld() const | PhysicsJoint | inline |
| init(PhysicsBody *a, PhysicsBody *b, const Vec2 &anchr1, const Vec2 &anchr2, float stiffness, float damping) | PhysicsJointSpring | protected |
| cocos2d::PhysicsJoint::init(PhysicsBody *a, PhysicsBody *b) | PhysicsJoint | protected |
| isCollisionEnabled() const | PhysicsJoint | inline |
| isEnabled() const | PhysicsJoint | inline |
| PhysicsJoint() | PhysicsJoint | protected |
| PhysicsJointSpring() | PhysicsJointSpring | inlineprotected |
| removeFormWorld() | PhysicsJoint | |
| setAnchr1(const Vec2 &anchr1) | PhysicsJointSpring | |
| setAnchr2(const Vec2 &anchr2) | PhysicsJointSpring | |
| setCollisionEnable(bool enable) | PhysicsJoint | |
| setDamping(float damping) | PhysicsJointSpring | |
| setEnable(bool enable) | PhysicsJoint | |
| setMaxForce(float force) | PhysicsJoint | |
| setRestLength(float restLength) | PhysicsJointSpring | |
| setStiffness(float stiffness) | PhysicsJointSpring | |
| setTag(int tag) | PhysicsJoint | inline |
| ~PhysicsJoint()=0 | PhysicsJoint | protectedpure virtual |
| ~PhysicsJointSpring() | PhysicsJointSpring | inlineprotectedvirtual |