cocos2d-x  3.3rc0
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Bundle3D Member List

This is the complete list of members for Bundle3D, including all inherited members.

__pad0__Bundle3Dprotected
_binaryBufferBundle3Dprotected
_binaryReaderBundle3Dprotected
_instanceBundle3Dprotectedstatic
_isBinaryBundle3Dprotected
_jsonBufferBundle3Dprotected
_jsonReaderBundle3Dprotected
_modelPathBundle3Dprotected
_pathBundle3Dprotected
_referenceCountBundle3Dprotected
_referencesBundle3Dprotected
_versionBundle3Dprotected
checkIsBone(const std::string &name)Bundle3Dprotected
clear()Bundle3Dvirtual
destroyInstance()Bundle3Dstatic
getInstance()Bundle3Dstatic
getModelRelativePath(const std::string &path)Bundle3Dprotected
load(const std::string &path)Bundle3Dvirtual
loadAnimationData(const std::string &id, Animation3DData *animationdata)Bundle3Dvirtual
loadAnimationDataBinary(const std::string &id, Animation3DData *animationdata)Bundle3Dprotected
loadAnimationDataJson(const std::string &id, Animation3DData *animationdata)Bundle3Dprotected
loadBinary(const std::string &path)Bundle3Dprotected
loadJson(const std::string &path)Bundle3Dprotected
loadMaterialData(const std::string &id, MaterialData *materialdata)Bundle3Dvirtual
loadMaterialDataBinary(MaterialData *materialdata)Bundle3Dprotected
loadMaterialDataJson(MaterialData *materialdata)Bundle3Dinlineprotected
loadMaterialDataJson_0_1(MaterialDatas &materialdatas)Bundle3Dprotected
loadMaterialDataJson_0_1(MaterialData *materialdata)Bundle3Dinlineprotected
loadMaterialDataJson_0_2(MaterialDatas &materialdatas)Bundle3Dprotected
loadMaterialDataJson_0_2(MaterialData *materialdata)Bundle3Dinlineprotected
loadMaterials(MaterialDatas &materialdatas)Bundle3Dvirtual
loadMaterialsBinary(MaterialDatas &materialdatas)Bundle3Dprotected
loadMaterialsBinary_0_1(MaterialDatas &materialdatas)Bundle3Dprotected
loadMaterialsBinary_0_2(MaterialDatas &materialdatas)Bundle3Dprotected
loadMaterialsJson(MaterialDatas &materialdatas)Bundle3Dprotected
loadMeshData(const std::string &id, MeshData *meshdata)Bundle3Dvirtual
loadMeshDataBinary(MeshData *meshdata)Bundle3Dprotected
loadMeshDataBinary_0_1(MeshData *meshdata)Bundle3Dprotected
loadMeshDataBinary_0_2(MeshData *meshdata)Bundle3Dprotected
loadMeshDataJson(MeshData *meshdata)Bundle3Dinlineprotected
loadMeshDataJson_0_1(MeshDatas &meshdatas)Bundle3Dprotected
loadMeshDataJson_0_1(MeshData *meshdata)Bundle3Dinlineprotected
loadMeshDataJson_0_2(MeshDatas &meshdatas)Bundle3Dprotected
loadMeshDataJson_0_2(MeshData *meshdata)Bundle3Dinlineprotected
loadMeshDatas(MeshDatas &meshdatas)Bundle3Dvirtual
loadMeshDatasBinary(MeshDatas &meshdatas)Bundle3Dprotected
loadMeshDatasBinary_0_1(MeshDatas &meshdatas)Bundle3Dprotected
loadMeshDatasBinary_0_2(MeshDatas &meshdatas)Bundle3Dprotected
loadMeshDatasJson(MeshDatas &meshdatas)Bundle3Dprotected
loadNodes(NodeDatas &nodedatas)Bundle3Dvirtual
loadNodesBinary(NodeDatas &nodedatas)Bundle3Dprotected
loadNodesJson(NodeDatas &nodedatas)Bundle3Dprotected
loadObj(MeshDatas &meshdatas, MaterialDatas &materialdatas, NodeDatas &nodedatas, const std::string &fullPath, const char *mtl_basepath=nullptr)Bundle3Dstatic
loadSkinData(const std::string &id, SkinData *skindata)Bundle3Dvirtual
loadSkinDataBinary(SkinData *skindata)Bundle3Dprotected
loadSkinDataJson(SkinData *skindata)Bundle3Dprotected
parseGLProgramAttribute(const std::string &str)Bundle3Dprotected
parseGLTextureType(const std::string &str)Bundle3Dprotected
parseGLType(const std::string &str)Bundle3Dprotected
parseNodesRecursivelyBinary(bool &skeleton)Bundle3Dprotected
parseNodesRecursivelyJson(const rapidjson::Value &jvalue)Bundle3Dprotected
seekToFirstType(unsigned int type)Bundle3Dprotected
setBundleInstance(Bundle3D *bundleInstance)Bundle3Dstatic
~Bundle3D()Bundle3Dprotectedvirtual