This is the complete list of members for Physics3DShape, including all inherited members.
| _ID | Ref | |
| _luaID | Ref | |
| _rooted | Ref | |
| _scriptObject | Ref | |
| _scriptOwned | Ref | |
| autorelease() | Ref | |
| createBox(const cocos2d::Vec3 &extent) | Physics3DShape | static |
| createCapsule(float radius, float height) | Physics3DShape | static |
| createCompoundShape(const std::vector< std::pair< Physics3DShape *, Mat4 >> &shapes) | Physics3DShape | static |
| createConvexHull(const cocos2d::Vec3 *points, int numPoints) | Physics3DShape | static |
| createCylinder(float radius, float height) | Physics3DShape | static |
| createHeightfield(int heightStickWidth, int heightStickLength, const void *heightfieldData, float heightScale, float minHeight, float maxHeight, bool useFloatDatam, bool flipQuadEdges, bool useDiamondSubdivision=false) | Physics3DShape | static |
| createMesh(const cocos2d::Vec3 *triangles, int numTriangles) | Physics3DShape | static |
| createSphere(float radius) | Physics3DShape | static |
| getReferenceCount() const | Ref | |
| getShapeType() const | Physics3DShape | virtual |
| release() | Ref | |
| retain() | Ref | |
| ~Ref() | Ref | virtual |