This is the complete list of members for Sprite3DMaterialCache, including all inherited members.
| addSprite3DMaterial(const std::string &key, Texture2D *tex) | Sprite3DMaterialCache | |
| destroyInstance() | Sprite3DMaterialCache | static |
| getInstance() | Sprite3DMaterialCache | static |
| getSprite3DMaterial(const std::string &key) | Sprite3DMaterialCache | |
| removeAllSprite3DMaterial() | Sprite3DMaterialCache | |
| removeUnusedSprite3DMaterial() | Sprite3DMaterialCache |