This is the complete list of members for GLView, including all inherited members.
| _glContextAttrs | GLView | static |
| _ID | Ref | |
| _luaID | Ref | |
| _rooted | Ref | |
| _scriptObject | Ref | |
| _scriptOwned | Ref | |
| autorelease() | Ref | |
| end()=0 | GLView | pure virtual |
| getAllTouches() const | GLView | |
| getContentScaleFactor() const | GLView | inlinevirtual |
| getDesignResolutionSize() const | GLView | virtual |
| getFrameSize() const | GLView | virtual |
| getFrameZoomFactor() const | GLView | inlinevirtual |
| getGLContextAttrs() | GLView | static |
| getReferenceCount() const | Ref | |
| getResolutionPolicy() const | GLView | inline |
| getRetinaFactor() const | GLView | inlinevirtual |
| getScaleX() const | GLView | |
| getScaleY() const | GLView | |
| getScissorRect() const | GLView | virtual |
| getViewName() const | GLView | |
| getViewPortRect() const | GLView | |
| getVisibleOrigin() const | GLView | virtual |
| getVisibleRect() const | GLView | virtual |
| getVisibleSize() const | GLView | virtual |
| handleTouchesBegin(int num, intptr_t ids[], float xs[], float ys[]) | GLView | virtual |
| handleTouchesCancel(int num, intptr_t ids[], float xs[], float ys[]) | GLView | virtual |
| handleTouchesEnd(int num, intptr_t ids[], float xs[], float ys[]) | GLView | virtual |
| handleTouchesMove(int num, intptr_t ids[], float xs[], float ys[]) | GLView | virtual |
| handleTouchesMove(int num, intptr_t ids[], float xs[], float ys[], float fs[], float ms[]) | GLView | virtual |
| isOpenGLReady()=0 | GLView | pure virtual |
| isRetinaDisplay() const | GLView | inlinevirtual |
| isScissorEnabled() | GLView | virtual |
| pollEvents() | GLView | virtual |
| pollInputEvents() | GLView | virtual |
| release() | Ref | |
| retain() | Ref | |
| setContentScaleFactor(float scaleFactor) | GLView | inlinevirtual |
| setCursorVisible(bool isVisible) | GLView | inlinevirtual |
| setDesignResolutionSize(float width, float height, ResolutionPolicy resolutionPolicy) | GLView | virtual |
| setFrameSize(float width, float height) | GLView | virtual |
| setFrameZoomFactor(float zoomFactor) | GLView | inlinevirtual |
| setGLContextAttrs(GLContextAttrs &glContextAttrs) | GLView | static |
| setIMEKeyboardState(bool open)=0 | GLView | pure virtual |
| setScissorInPoints(float x, float y, float w, float h) | GLView | virtual |
| setViewName(const std::string &viewname) | GLView | virtual |
| setViewPortInPoints(float x, float y, float w, float h) | GLView | virtual |
| swapBuffers()=0 | GLView | pure virtual |
| windowShouldClose() | GLView | inlinevirtual |
| ~Ref() | Ref | virtual |