This is the complete list of members for Pass, including all inherited members.
| _ID | Ref | |
| _luaID | Ref | |
| _rooted | Ref | |
| _scriptObject | Ref | |
| _scriptOwned | Ref | |
| autorelease() | Ref | |
| bind(const Mat4 &modelView) | Pass | |
| bind(const Mat4 &modelView, bool bindAttributes) | Pass | |
| cocos2d::RenderState::bind(Pass *pass) | RenderState | |
| clone() const | Pass | |
| create(Technique *parent) | Pass | static |
| createWithGLProgramState(Technique *parent, GLProgramState *programState) | Pass | static |
| CullFaceSide enum name | RenderState | |
| DepthFunction enum name | RenderState | |
| finalize() | RenderState | static |
| FrontFace enum name | RenderState | |
| getGLProgramState() const | Pass | |
| getHash() const | Pass | |
| getName() const | RenderState | |
| getReferenceCount() const | Ref | |
| getTexture() const | RenderState | |
| getTopmost(RenderState *below) | RenderState | |
| getVertexAttributeBinding() const | Pass | |
| initialize() | RenderState | static |
| release() | Ref | |
| retain() | Ref | |
| setTexture(Texture2D *texture) | RenderState | |
| setVertexAttribBinding(VertexAttribBinding *binding) | Pass | |
| StencilFunction enum name | RenderState | |
| StencilOperation enum name | RenderState | |
| unbind() | Pass | |
| ~Ref() | Ref | virtual |