This is the complete list of members for VertexBuffer, including all inherited members.
| _ID | Ref | |
| _luaID | Ref | |
| _rooted | Ref | |
| _scriptObject | Ref | |
| _scriptOwned | Ref | |
| autorelease() | Ref | |
| create(int sizePerVertex, int vertexNumber, GLenum usage=GL_STATIC_DRAW) | VertexBuffer | static |
| enableShadowCopy(bool enabled) | VertexBuffer | inlinestatic |
| getReferenceCount() const | Ref | |
| getSize() const | VertexBuffer | |
| getSizePerVertex() const | VertexBuffer | |
| getVBO() const | VertexBuffer | |
| getVertexNumber() const | VertexBuffer | |
| isShadowCopyEnabled() | VertexBuffer | inlinestatic |
| release() | Ref | |
| retain() | Ref | |
| updateVertices(const void *verts, int count, int begin) | VertexBuffer | |
| ~Ref() | Ref | virtual |