This is the complete list of members for AudioEngine, including all inherited members.
| AudioState enum name | AudioEngine | |
| end() | AudioEngine | static |
| getCurrentTime(int audioID) | AudioEngine | static |
| getDefaultProfile() | AudioEngine | static |
| getDuration(int audioID) | AudioEngine | static |
| getMaxAudioInstance() | AudioEngine | inlinestatic |
| getProfile(int audioID) | AudioEngine | static |
| getProfile(const std::string &profileName) | AudioEngine | static |
| getState(int audioID) | AudioEngine | static |
| getVolume(int audioID) | AudioEngine | static |
| isLoop(int audioID) | AudioEngine | static |
| pause(int audioID) | AudioEngine | static |
| pauseAll() | AudioEngine | static |
| play2d(const std::string &filePath, bool loop=false, float volume=1.0f, const AudioProfile *profile=nullptr) | AudioEngine | static |
| preload(const std::string &filePath) | AudioEngine | inlinestatic |
| preload(const std::string &filePath, std::function< void(bool isSuccess)> callback) | AudioEngine | static |
| resume(int audioID) | AudioEngine | static |
| resumeAll() | AudioEngine | static |
| setCurrentTime(int audioID, float sec) | AudioEngine | static |
| setFinishCallback(int audioID, const std::function< void(int, const std::string &)> &callback) | AudioEngine | static |
| setLoop(int audioID, bool loop) | AudioEngine | static |
| setMaxAudioInstance(int maxInstances) | AudioEngine | static |
| setVolume(int audioID, float volume) | AudioEngine | static |
| stop(int audioID) | AudioEngine | static |
| stopAll() | AudioEngine | static |
| uncache(const std::string &filePath) | AudioEngine | static |
| uncacheAll() | AudioEngine | static |