This is the complete list of members for GLViewProtocol, including all inherited members.
| _designResolutionSize | GLViewProtocol | protected |
| _resolutionPolicy | GLViewProtocol | protected |
| _scaleX | GLViewProtocol | protected |
| _scaleY | GLViewProtocol | protected |
| _screenSize | GLViewProtocol | protected |
| _viewName | GLViewProtocol | protected |
| _viewPortRect | GLViewProtocol | protected |
| end()=0 | GLViewProtocol | pure virtual |
| getDesignResolutionSize() const | GLViewProtocol | virtual |
| getFrameSize() const | GLViewProtocol | virtual |
| getResolutionPolicy() const | GLViewProtocol | inline |
| getScaleX() const | GLViewProtocol | |
| getScaleY() const | GLViewProtocol | |
| getScissorRect() const | GLViewProtocol | virtual |
| getViewName() const | GLViewProtocol | |
| getViewPortRect() const | GLViewProtocol | |
| getVisibleOrigin() const | GLViewProtocol | virtual |
| getVisibleRect() const | GLViewProtocol | virtual |
| getVisibleSize() const | GLViewProtocol | virtual |
| GLViewProtocol() | GLViewProtocol | |
| handleTouchesBegin(int num, intptr_t ids[], float xs[], float ys[]) | GLViewProtocol | virtual |
| handleTouchesCancel(int num, intptr_t ids[], float xs[], float ys[]) | GLViewProtocol | virtual |
| handleTouchesEnd(int num, intptr_t ids[], float xs[], float ys[]) | GLViewProtocol | virtual |
| handleTouchesMove(int num, intptr_t ids[], float xs[], float ys[]) | GLViewProtocol | virtual |
| handleTouchesOfEndOrCancel(EventTouch::EventCode eventCode, int num, intptr_t ids[], float xs[], float ys[]) | GLViewProtocol | protected |
| isOpenGLReady()=0 | GLViewProtocol | pure virtual |
| isScissorEnabled() | GLViewProtocol | virtual |
| pollInputEvents() | GLViewProtocol | virtual |
| setDesignResolutionSize(float width, float height, ResolutionPolicy resolutionPolicy) | GLViewProtocol | virtual |
| setFrameSize(float width, float height) | GLViewProtocol | virtual |
| setIMEKeyboardState(bool open)=0 | GLViewProtocol | pure virtual |
| setScissorInPoints(float x, float y, float w, float h) | GLViewProtocol | virtual |
| setViewName(const std::string &viewname) | GLViewProtocol | virtual |
| setViewPortInPoints(float x, float y, float w, float h) | GLViewProtocol | virtual |
| swapBuffers()=0 | GLViewProtocol | pure virtual |
| updateDesignResolutionSize() | GLViewProtocol | protected |
| ~GLViewProtocol() | GLViewProtocol | virtual |