This is the complete list of members for GLViewProtocol, including all inherited members.
_designResolutionSize | GLViewProtocol | protected |
_resolutionPolicy | GLViewProtocol | protected |
_scaleX | GLViewProtocol | protected |
_scaleY | GLViewProtocol | protected |
_screenSize | GLViewProtocol | protected |
_viewName | GLViewProtocol | protected |
_viewPortRect | GLViewProtocol | protected |
end()=0 | GLViewProtocol | pure virtual |
getDesignResolutionSize() const | GLViewProtocol | virtual |
getFrameSize() const | GLViewProtocol | virtual |
getResolutionPolicy() const | GLViewProtocol | inline |
getScaleX() const | GLViewProtocol | |
getScaleY() const | GLViewProtocol | |
getScissorRect() const | GLViewProtocol | virtual |
getViewName() const | GLViewProtocol | |
getViewPortRect() const | GLViewProtocol | |
getVisibleOrigin() const | GLViewProtocol | virtual |
getVisibleRect() const | GLViewProtocol | virtual |
getVisibleSize() const | GLViewProtocol | virtual |
GLViewProtocol() | GLViewProtocol | |
handleTouchesBegin(int num, intptr_t ids[], float xs[], float ys[]) | GLViewProtocol | virtual |
handleTouchesCancel(int num, intptr_t ids[], float xs[], float ys[]) | GLViewProtocol | virtual |
handleTouchesEnd(int num, intptr_t ids[], float xs[], float ys[]) | GLViewProtocol | virtual |
handleTouchesMove(int num, intptr_t ids[], float xs[], float ys[]) | GLViewProtocol | virtual |
handleTouchesOfEndOrCancel(EventTouch::EventCode eventCode, int num, intptr_t ids[], float xs[], float ys[]) | GLViewProtocol | protected |
isOpenGLReady()=0 | GLViewProtocol | pure virtual |
isScissorEnabled() | GLViewProtocol | virtual |
pollInputEvents() | GLViewProtocol | virtual |
setDesignResolutionSize(float width, float height, ResolutionPolicy resolutionPolicy) | GLViewProtocol | virtual |
setFrameSize(float width, float height) | GLViewProtocol | virtual |
setIMEKeyboardState(bool open)=0 | GLViewProtocol | pure virtual |
setScissorInPoints(float x, float y, float w, float h) | GLViewProtocol | virtual |
setViewName(const std::string &viewname) | GLViewProtocol | virtual |
setViewPortInPoints(float x, float y, float w, float h) | GLViewProtocol | virtual |
swapBuffers()=0 | GLViewProtocol | pure virtual |
updateDesignResolutionSize() | GLViewProtocol | protected |
~GLViewProtocol() | GLViewProtocol | virtual |