This is the complete list of members for SpriteLoader, including all inherited members.
_customProperties | NodeLoader | protected |
_referenceCount | Ref | protected |
autorelease() | Ref | |
createNode(cocos2d::Node *pParent, cocosbuilder::CCBReader *ccbReader) | SpriteLoader | inlineprotectedvirtual |
getCustomProperties() | NodeLoader | virtual |
getReferenceCount() const | Ref | |
loader() | SpriteLoader | inlinestatic |
loadNode(cocos2d::Node *, CCBReader *ccbReader) | NodeLoader | virtual |
NodeLoader() | NodeLoader | |
onHandlePropTypeAnimation(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Animation *pAnimation, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeBlendFunc(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::BlendFunc pCCBBlendFunc, CCBReader *ccbReader) | SpriteLoader | protectedvirtual |
onHandlePropTypeBlock(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, BlockData *pBlockData, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeBlockControl(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, BlockControlData *pBlockControlData, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeByte(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, unsigned char pByte, CCBReader *ccbReader) | SpriteLoader | protectedvirtual |
onHandlePropTypeCCBFile(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Node *pCCBFileNode, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeCheck(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, bool pCheck, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeColor3(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Color3B pColor3B, CCBReader *ccbReader) | SpriteLoader | protectedvirtual |
onHandlePropTypeColor4FVar(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Color4F *pColor4FVar, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeDegrees(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, float pDegrees, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeFlip(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, bool *pFlip, CCBReader *ccbReader) | SpriteLoader | protectedvirtual |
onHandlePropTypeFloat(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, float pFloat, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeFloatScale(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, float pFloatScale, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeFloatVar(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, float *pFoatVar, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeFloatXY(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, float *pFoatVar, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeFntFile(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, const char *pFntFile, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeFontTTF(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, const char *pFontTTF, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeInteger(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, int pInteger, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeIntegerLabeled(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, int pIntegerLabeled, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypePoint(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Point pPoint, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypePointLock(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Point pPointLock, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypePosition(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Point pPosition, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeScaleLock(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, float *pScaleLock, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeSize(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Size pSize, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeSpriteFrame(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::SpriteFrame *pSpriteFrame, CCBReader *ccbReader) | SpriteLoader | protectedvirtual |
onHandlePropTypeString(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, const char *pString, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeText(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, const char *pText, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
onHandlePropTypeTexture(cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Texture2D *pTexture2D, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parseProperties(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | virtual |
parsePropTypeAnimation(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypeBlendFunc(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypeBlock(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypeBlockControl(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypeByte(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName) | NodeLoader | protectedvirtual |
parsePropTypeCCBFile(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypeCheck(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName) | NodeLoader | protectedvirtual |
parsePropTypeColor3(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName) | NodeLoader | protectedvirtual |
parsePropTypeColor4FVar(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypeDegrees(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName) | NodeLoader | protectedvirtual |
parsePropTypeFlip(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypeFloat(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypeFloatScale(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypeFloatVar(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypeFloatXY(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypeFntFile(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypeFontTTF(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypeInteger(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypeIntegerLabeled(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypePoint(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypePointLock(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypePosition(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName) | NodeLoader | protectedvirtual |
parsePropTypeScaleLock(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName) | NodeLoader | protectedvirtual |
parsePropTypeSize(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypeSpriteFrame(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName) | NodeLoader | protectedvirtual |
parsePropTypeString(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypeText(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
parsePropTypeTexture(cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader) | NodeLoader | protectedvirtual |
Ref() | Ref | protected |
release() | Ref | |
retain() | Ref | |
~NodeLoader() | NodeLoader | virtual |
~Ref() | Ref | virtual |
~SpriteLoader() | SpriteLoader | inlinevirtual |